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# Music-Streaming Rewards Apps
The Sonotize App Gives Out Gift Cards to Listeners of Spotify Premium

By Michael Hines | Published 2017-04-13 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/sonotize-app
References: [producthunt](https://www.producthunt.com/posts/sonotize) & [itunes.apple](https://itunes.apple.com/us/app/sonotize/id1141554394?mt=8&ref=producthunt)

The Sonotize app was created to reward people who stream music on [Spotify](https://www.trendhunter.com/trends/spotify-amex-resy) Premium. For every five seconds of a song streamed, Sonotize gives out one point. Collect enough points and you'll be able to redeem them for gift cards at places like [Amazon](https://www.trendhunter.com/trends/amp) and [Sephora](https://www.trendhunter.com/trends/rewards-catalog). According to screenshots from the app a $5 reward card for Amazon requires 36,000 points, or 120 hours of streaming on the Sonotize app.

Unless you plan on leaving Spotify on all night it doesn't seem like there's a way to reap a huge reward from Sonotize. That doesn't seem to be the point, though. The Sonotize app is more of a passive rewards program, like loyalty points acquired at the grocery store. Sonotize is out now for iOS.

## Trend Insights (Trend Hunter)

- Score: 2.7/10
- Popularity: 31% | Activity: 41% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Mobile](https://www.trendhunter.com/mobile)

## Key Themes

### What Makes This Trend Stand Out

- **Music-streaming Rewards:** Disruptive innovation opportunity: Create new apps or features that provide rewards for streaming music on popular platforms like Spotify.
- **Passive Rewards Programs:** Disruptive innovation opportunity: Develop passive rewards programs similar to loyalty points to engage and incentivize customers in various industries.
- **Gamification of Streaming:** Disruptive innovation opportunity: Integrate gamification elements into music-streaming apps to incentivize users, encourage longer listening sessions, and increase user engagement.

### Sectors Adopting This

- **Music Streaming:** Disruptive innovation opportunity: Explore new ways to incentivize and reward users in the music-streaming industry to increase customer loyalty and usage.
- **E-commerce:** Disruptive innovation opportunity: Capitalize on the popularity of reward programs and collaborate with e-commerce platforms to provide gift card redemptions or exclusive discounts.
- **Mobile App Development:** Disruptive innovation opportunity: Create innovative mobile apps that offer unique value propositions through rewards programs, gamification, and seamless integration with existing platforms.

## Related on Trend Hunter

- [Music Reward Platforms](https://www.trendhunter.com/trends/playlo.md)
- [Audio Brand Rewards Programs](https://www.trendhunter.com/trends/skullcandy-soundlab.md)
- [B2B Music Streaming Services](https://www.trendhunter.com/trends/tuned-global.md)
- [Music-Based Therapy Apps](https://www.trendhunter.com/trends/spiritune.md)
- [Music-Inspired Restaurant Recommendations](https://www.trendhunter.com/trends/spotify-amex-resy.md)
- [Music Loyalty Platforms](https://www.trendhunter.com/trends/fanbasefm.md)
- [Streaming Service Wellness Initiatives](https://www.trendhunter.com/trends/apple-music-sound-therapy.md)
- [Music Quiz Generators](https://www.trendhunter.com/trends/spotiguess.md)
- [QR Music Cards](https://www.trendhunter.com/trends/qrsong.md)
