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# Viral Virtual Shoe-Tossing
‘Sock and Awe' Game Throws Footwear at Bush

By Cecilia Biemann | Published 2008-12-19 | Pop Culture
Source: Trend Hunter, https://www.trendhunter.com/trends/sock-and-awe-bush-shoe
References: [inquisitr](http://www.inquisitr.com/12456/bush-shoe-throwing-game-sock-and-awe/) & [sockandawe](http://www.sockandawe.com/)

Since footage emerged earlier this week of the infamous President Bush shoe incident, there have been a number of equally [viral virtual spin-offs](https://www.trendhunter.com/trends/squid-game-1) that let Internet users wing their own wingtip.

Soon-to-launch comedy site PopJam has launched an [interactive Flash video game](https://www.trendhunter.com/trends/flappy-buddy) called ‘Sock and Awe’ which allows players to recreate the [Bush shoe scene](https://www.trendhunter.com/trends/punch-your-client) as Bush jumps around the screen.

At this stage, the top three ranked Bush-shoeing countries are the United States in first place, France in second place and Australia in third place.

## Trend Insights (Trend Hunter)

- Score: 5.5/10
- Popularity: 67% | Activity: 90% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial, Gen X
- Top markets: North America, Europe, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Pop Culture](https://www.trendhunter.com/popculture) > [Humor](https://www.trendhunter.com/humor)

## Key Themes

### Why This Trend Is Growing

- **Virtual Shoe-tossing Games:** The rise of virtual shoe-tossing games presents an opportunity for the gaming industry to develop and monetize more interactive and engaging gameplays.
- **Viral Political Parodies:** The viral nature of parodies like the 'Sock and Awe' game provides an opportunity for the media industry to explore new forms of online content for political satire.
- **Interactive Flash Videos:** The trend of interactive flash videos for comedic and social commentary purposes is growing, paving the way for creative industries to explore more ways to engage with audiences.

### Industries Being Reshaped

- **Gaming:** The gaming industry can capitalize on virtual shoe-tossing games and add new features to optimize user experience and monetize the games.
- **Media:** The media industry can leverage the virality of games like 'Sock and Awe' to create more engaging and shareable online content.
- **Creative:** Opportunities exist for the creative industry to develop innovative ways of using interactive flash videos for comedic and social commentary purposes.

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