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# Social Challenge Card Games
The 'Chickensh*t' Social Drinking Card Game is Easy to Start Playing

By Michael Hemsworth | Published 2020-07-24 | Life-Stages
Source: Trend Hunter, https://www.trendhunter.com/trends/social-drinking-card-game
References: [dudeiwantthat](http://www.dudeiwantthat.com/sponsored/chickensht-the-social-drinking-card-game.asp?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Dudeiwantthat+%28DudeIWantThat.com%29) & [amazon](https://www.amazon.com/Chickenshit-Social-Drinking-Card-Game/dp/B08971MRT1?tag=trenhunt0f-20)

The 'Chickensh*t' social drinking card game is an interactive pastime for play in public amongst friends that will help them to break out of their comfort zone and have a good time.

The [adult card game](https://www.trendhunter.com/trends/board-crawl) is easy to pick up and start in order to accommodate players who might be seeking out [pastimes that have less rules](https://www.trendhunter.com/trends/game-app) attached them. The game only requires participants to pick up a card and do what it says within the given time period; this could include proposing to someone and getting them to say yes, having them show you the last 10 photos on their camera roll and more.

The 'Chickensh*t' social drinking card game works easily by having participants complete the challenge or down their drink if fail.

## Trend Insights (Trend Hunter)

- Score: 2.5/10
- Popularity: 39% | Activity: 27% | Freshness: 9%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial, Gen X
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Life-Stages](https://www.trendhunter.com/life-stages) > [Toys](https://www.trendhunter.com/toys)

## Key Themes

### Key Themes Behind This Trend

- **Interactive Card Games:** Opportunity to create more interactive and engaging card games that encourage social interaction.
- **Easy-to-start Games:** Opportunity to develop games with minimal rules to attract a wider audience.
- **Breaking Out of Comfort Zones:** Opportunity to create games that push players to step outside their comfort zones and have fun.

### Where This Applies

- **Entertainment:** Disruptive innovation opportunities in creating new and unique card games that offer interactive experiences.
- **Hospitality:** Opportunity to incorporate easy-to-start card games as an entertainment option in bars, restaurants, and social venues.
- **Event Planning:** Opportunity to introduce interactive card games as team-building activities or ice breakers at corporate events and parties.

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