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# Impassioned Simulation Games
The Sims 4 E3 2014 Presentation Shows Sims with More Emotional Depth

By Laura McQuarrie | Published 2014-06-10 | Life-Stages
Source: Trend Hunter, https://www.trendhunter.com/trends/sims-4
References: [ca.ign](http://ca.ign.com/articles/2014/06/09/e3-2014-the-sims-4-release-date-announced) & [thesims](http://www.thesims.com/en_AU/the-sims-4)

Yesterday,a press conference from [EA](https://www.trendhunter.com/trends/project-rene) ahead of E3 2014 revealed some new information on The Sims 4, the newest iteration of the wacky [simulation game](https://www.trendhunter.com/trends/life-is-strange-collection). Although there have been a few teasers on the new and intuitive Character Creator and Build Mode, Executive Producer Rachel Franklin showed off a little more about the stories you'll be able tell with these new Sims.

The biggest difference is the [emotional depth](https://www.trendhunter.com/trends/emo) that you'll be able to bring to the game. As Franklin noted, players have previously been able to control the mind and body of a Sim, but the Sims 4 will let gamers tap into a Sim's emotions. The Sims 4 promises smarter Sims and weirder stories, demonstrated at the E3 2014 conference by a Sim who laughs himself to death. It was also announced that the game is set for a September 2nd release and The Sims 4 can now be pre-ordered online.

Photo Credit: [Snooty Sims](http://www.snootysims.com/thesims4index.php?id=thesims4)

## Trend Insights (Trend Hunter)

- Score: 2.5/10
- Popularity: 20% | Activity: 46% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Life-Stages](https://www.trendhunter.com/life-stages) > [Youth](https://www.trendhunter.com/youth)

## Key Themes

### Key Themes Behind This Trend

- **Emotional Simulation Games:** Games with emotional depth and smarter character AI will become more prevalent, leading to a new era of immersive and engaging gameplay experiences.
- **Intuitive Character Creation:** Game developers will continue to focus on improving character creation systems, giving players more control over the appearance and personality of their avatars.
- **Weird Storytelling:** Players will increasingly seek out games that allow for more unusual and unpredictable stories, leading to a rise in games featuring unconventional narratives.

### Where This Applies

- **Video Games:** The video game industry will need to continue innovating in order to keep up with consumer demand for more immersive, emotionally resonant gaming experiences.
- **Artificial Intelligence:** The development of AI for video game characters will continue to be an area of focus, with advances in behavioral and emotional AI having the potential to transform the industry.
- **Entertainment:** As simulation games become more engaging and capable of telling deeper, more complex stories, they will increasingly compete with other forms of entertainment such as film and television.

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