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# Mobile Memory Games
The Simon Game Carabiner Keeps Your Mind Sharp When You're On the Go

By Michael Hines | Published 2010-06-27 | Life-Stages
Source: Trend Hunter, https://www.trendhunter.com/trends/simon-game-carabiner
References: [walyou](http://www.walyou.com/blog/2010/06/23/simon-game-carabiner/) & [80stees](http://www.80stees.com/products/Simon-Game.asp)

Take the awesomeness of the game [Simon](https://www.trendhunter.com/trends/training-system) wherever you go with the Simon game carabiner. The classic [memory game](https://www.trendhunter.com/trends/memento-memory-game) is now travel-sized, which means there's no excuse for you not to play it.

If you don't recall, Simon was the game where you had to remember a sequence of colors and then repeat them on the board. The game was challenging, and highly addictive. Take your addiction mobile with the Simon game carabiner. This kickass [key chain](https://www.trendhunter.com/trends/thumby-color) will keep your mind sharp and your day fun.

## Trend Insights (Trend Hunter)

- Score: 1.2/10
- Popularity: 15% | Activity: 13% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial, Gen X
- Top markets: North America, Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Life-Stages](https://www.trendhunter.com/life-stages) > [Youth](https://www.trendhunter.com/youth)

## Key Themes

### Why This Trend Is Growing

- **Travel-sized Games:** Opportunity for companies to create more travel-sized versions of popular games for on-the-go entertainment.
- **Memory Improving Technology:** Potential for innovation in memory improvement technology and mobile applications for maintaining cognitive health on the go.
- **Gamification of Daily Activities:** Rising trend of incorporating gamification and entertainment into daily activities for improved engagement and productivity.

### Industries Being Reshaped

- **Gaming Industry:** Opportunity for gaming industry to create more mobile and travel-friendly versions of popular games for on-the-go entertainment.
- **Technology Industry:** Potential for technology companies to innovate in memory improvement technology and mobile applications for maintaining cognitive health on the go.
- **Productivity and Wellness Industry:** Rising trend of incorporating gamification and entertainment into productivity and wellness industries for improved engagement and brain stimulation.

## Related on Trend Hunter

- [Challenging Memory Games](https://www.trendhunter.com/trends/memory-match-game.md)
- [Pocket-Sized Fidget Toy](https://www.trendhunter.com/trends/slidergamemackey.md)
- [Challenging Sensory Games](https://www.trendhunter.com/trends/quick-pops.md)
- [Focus-Enhancing Gaming Devices](https://www.trendhunter.com/trends/brainblink.md)
- [Memory Trainer Exercises](https://www.trendhunter.com/trends/sumemory.md)
- [Memory Challenging Food Containers](https://www.trendhunter.com/trends/match-up-memory-game-snack-pack.md)
- [Family-Friendly Matching Games](https://www.trendhunter.com/trends/recollect.md)
- [Miniature Word Game Versions](https://www.trendhunter.com/trends/worlds-smallest-bananagrams.md)
- [Brain Training Devices](https://www.trendhunter.com/trends/brainblink-brainblink.md)
