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# Manga Video Game Studios
Manga Publisher Shueisha Launches Game Studio, Shueisha Games

By Niko Pajkovic | Published 2022-04-07 | Business
Source: Trend Hunter, https://www.trendhunter.com/trends/shueisha-games
References: [hypebeast](https://hypebeast.com/2022/4/shueisha-manga-launches-video-game-studio) & [shueisha-games](https://shueisha-games.com/)

![Manga Video Game Studios](https://cdn.trendhunterstatic.com/thumbs/475/shueisha-games.jpeg)

Shueisha, a popular Japanese manga publisher known for its '[Weekly Shonen Jump](https://www.trendhunter.com/trends/shonen-jump-store)' magazine, has launched Shueisha Games, a new gaming studio that the company first announced in February. The new studio plans to develop and produce games for major consoles, smartphones, and PCs.

Moreover, the company has confirmed that it even plans to launch its own series of "analog games," including [physical board games](https://www.trendhunter.com/trends/ghibli-park-board-game). To launch the new studio, Shueisha recruited Masami Yamamoto, a game production manager who previously worked at [Sony Interactives](https://www.trendhunter.com/trends/playstation-studios-mobile) Japan studio.

So far, according to Shueisha, the new studio has already teamed up with several major gaming companies and other brands. However, it has yet to release details regarding specific projects. Fans can expect the company to begin announcing its first game titles sometime in the coming months.

Image Credit: Shueisha Games

## Trend Insights (Trend Hunter)

- Score: 2.2/10
- Popularity: 22% | Activity: 33% | Freshness: 11%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Gen Alpha, Millennial, Gen X
- Top markets: North America, Europe, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Business](https://www.trendhunter.com/business) > [New Ventures](https://www.trendhunter.com/newventures)

## Key Themes

### What Makes This Trend Stand Out

- **Manga Video Games:** Shueisha Games' launch signals new potential for the intersection of manga and gaming.
- **Analog Game Resurgence:** Shueisha's plans to produce physical board games could tap into the growing nostalgia for non-digital gaming experiences.
- **Industry and Franchise Collaborations:** Shueisha's partnerships with major gaming companies and brands suggest new opportunities for cross-industry collaborations within the gaming sector.

### Sectors Adopting This

- **Gaming:** Shueisha's new gaming studio could disrupt the gaming industry through its potential offerings of manga-inspired games and physical board games.
- **Publishing:** Shueisha's foray into gaming could lead to disruptive innovation within the publishing industry, particularly in regards to digital media strategy and cross-industry collaborations.
- **Entertainment:** Shueisha's expansion into gaming and analog board games could create new opportunities for entertainment companies to incorporate non-digital experiences into their offerings.

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