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# Destructive Digital Theme Parks
Sims Meets Roller Coaster Tycoon in this Augmented Reality Video

By Elise Ying-Hei Ho | Published 2012-09-10 | Pop Culture
Source: Trend Hunter, https://www.trendhunter.com/trends/roller-coaster-tycoon-augmented-reality
References: [ufunk.net](http://www.ufunk.net/en/jeux-videos/roller-coaster-tycoon-in-real-life/) & [youtube](http://www.youtube.com/watch?v=ZE0_oyK1Juo&feature=youtu.be)

For all the [Sims fans](https://www.trendhunter.com/trends/sims-board-game) out there, this video has a whole new meaning to playing God. Created by Andrew McMurray, this video illustrates a curious world where Sims meets Roller Coaster Tycoon.

If you’re expecting a simple augmented reality video about someone trying to create a [fun amusement park](https://www.trendhunter.com/trends/beast-land-theme-park) though, you’re in for an unexpected ride. In what starts off to be an innocent creation for pseudo-Sims and Tycoon owner, Andrew McMurray is quickly infuriated when a fellow customer reveals through his thought bubble that he is bored with the park. He picks up the patron by the arm, dangles him around in midair and drops the character to his demise. More thought bubbles begin to appear, which only fuels the fury of the owner at the lack of appreciation. Thus begins the madness.

Combined with the perfectly creepy carnival music and Andrew McMurray’s well-performed psychotic demeanor, the video exudes a [dark and morbid sense of humor](https://www.trendhunter.com/trends/eyes-never-wake) that is sure to excite any Sims lover.

## Trend Insights (Trend Hunter)

- Score: 1.0/10
- Popularity: 6% | Activity: 16% | Freshness: 8%
- Audience gender: 70% men, 30% women
- Primary generations: Gen Z, Millennial
- Top markets: North America, Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Pop Culture](https://www.trendhunter.com/popculture) > [Humor](https://www.trendhunter.com/humor)

## Key Themes

### What Makes This Trend Stand Out

- **Augmented Reality in Theme Parks:** The use of augmented reality technology in theme parks can create immersive and interactive experiences for visitors.
- **Personalized Gaming Experiences:** The integration of personalization and customization in gaming can enhance player engagement and satisfaction.
- **Dark and Morbid Humor in Entertainment:** The incorporation of dark and morbid humor in entertainment media can attract a niche audience seeking unconventional experiences.

### Sectors Adopting This

- **Theme Park Industry:** Theme park operators can explore the integration of augmented reality technology to provide unique and memorable experiences for visitors.
- **Gaming Industry:** Game developers can incorporate personalization features in their games to offer players more engaging and enjoyable experiences.
- **Entertainment Industry:** Entertainment companies can create content that caters to the demand for unconventional and dark humor, attracting a niche audience and creating new revenue streams.

## Related on Trend Hunter

- [Simulation Parking Lot Games](https://www.trendhunter.com/trends/car-park-capital.md)
- [Customizable Roller Coaster Simulators](https://www.trendhunter.com/trends/roco-roller-coaster-simulator.md)
- [Horror Animated Games](https://www.trendhunter.com/trends/scope-creep.md)
- [Monstrous Horror Video Games](https://www.trendhunter.com/trends/horror-video-games.md)
- [Metaverse-Based Virtual Rides](https://www.trendhunter.com/trends/gshock-the-ride.md)
- [Interactive Digital QSR Experiences](https://www.trendhunter.com/trends/mcdonaldland-vr.md)
- [Mixed-Reality Skateboarding Apps](https://www.trendhunter.com/trends/skatrix-pro.md)
- [Interactive Fashion Horror Games](https://www.trendhunter.com/trends/the-room-by-gentle-monster.md)
- [Theme Park-Inspired Game Modes](https://www.trendhunter.com/trends/minecraft-2.md)
