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# Sci-Fi-Themed Virtual Experiences
The Roddenberry Archive Virtually Recreates a Star Trek Bridge

By Amy Duong | Published 2023-04-30 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/roddenberry-archive
References: [engadget](https://www.engadget.com/star-trek-experience-lets-you-virtually-walk-around-every-starship-enterprise-bridge-093257021.html) & [roddenberry.x.io](https://roddenberry.x.io/)

![Sci-Fi-Themed Virtual Experiences](https://cdn.trendhunterstatic.com/thumbs/504/roddenberry-archive.jpeg)

Roddenberry Archive unveils that its new update will feature a [virtual recreation](https://www.trendhunter.com/trends/meta-hyperscape-capture) of the iconic Starship Enterprise Bridge that has been seen throughout the [Star Trek franchise](https://www.trendhunter.com/trends/star-trek-spirits). The new recreation will feature a 360-degree view -- fans are able to click on the version of the Enterprise that they want to experience and then can choose to expand the bridge.

Users drag around the bridge and explore the space to see the beeping panels and display. The bridge can be found in "Star Trek: The Original Series, Picard, Discovery and Strange New Worlds." Notably, the team at Roddenberry Archive notes that it is working towards adding more [virtual set creations](https://www.trendhunter.com/trends/la-comic-con) for fans to explore in the future.

Image Credit: Roddenberry Archive

## Trend Insights (Trend Hunter)

- Score: 4.3/10
- Popularity: 41% | Activity: 73% | Freshness: 15%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial, Gen X
- Top markets: North America, South America, Europe, Asia, Africa

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Games](https://www.trendhunter.com/games)

## Key Themes

### What's Driving This Trend

- **Virtual Recreation:** Opportunity for industries to create virtual experiences of iconic real-life or fictional settings
- **360-degree View:** Potential for businesses to leverage 360-degree views to enhance immersive experiences
- **Expanding Virtual Spaces:** Innovation opportunity for industries to create more interactive and explorable virtual spaces

### Who This Affects Most

- **Entertainment:** Opportunity for entertainment companies to create virtual experiences for their fans
- **Tourism:** Potential for tourism industry to leverage virtual reality technology to showcase different destinations
- **Education:** Innovation opportunity for educational institutions to create immersive experiences for students to learn from

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