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# Social Stereotype-Focused Board Games
The 'Right Or Racist' Adult Party Game Encourages Dialogue

By Michael Hemsworth | Published 2019-12-07 | Life-Stages
Source: Trend Hunter, https://www.trendhunter.com/trends/right-or-racist-adult-party-game
References: [dudeiwantthat](http://www.dudeiwantthat.com/entertainment/games/right-or-racist-the-party-game-about-stereotypes.asp) & [amazon](https://www.amazon.com/dp/B073VC191M?tag=trenhunt0f-20)

The 'Right Or Racist' adult party game is a social pastime that is intended to help incite dialogue on a number of topics in order to get those of all mindsets to have their say. The [card-based game](https://www.trendhunter.com/trends/dat-game-family-edition) works by having participants receive 10 cards that they can use to play on Debate and Stereotype Cards that are read aloud by the "Big-It" on each round. The "Big-It" then reveals the answer for Stereotype Cards to let players see if they were right or wrong, while Debate Cards will start dialogue on a number of topics to hold a [majority rule vote](https://www.trendhunter.com/trends/social-deduction-games).

The 'Right Or Racist' adult party game seeks to bring a touch of humor to a number of potentially taboo topics that could start conversations of all kinds amongst friends and family.

## Trend Insights (Trend Hunter)

- Score: 2.6/10
- Popularity: 41% | Activity: 28% | Freshness: 9%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Life-Stages](https://www.trendhunter.com/life-stages) > [Toys](https://www.trendhunter.com/toys)

## Key Themes

### Key Themes Behind This Trend

- **Social Stereotype-focused Board Games:** Opportunity for creating more board games that encourage dialogue and discussion on social stereotypes.
- **Interactive Debate Games:** Opportunity for developing card games that spark debates and discussions on various topics.
- **Humorous Taboo-breaking Games:** Opportunity to create games that address taboo topics with humor, aiming to foster conversations and understanding.

### Where This Applies

- **Gaming and Entertainment:** Disruptive innovation opportunity exists for game developers to create more engaging and thought-provoking board games.
- **Education and Training:** Opportunity for developing educational games that facilitate discussions on social issues and promote critical thinking skills.
- **Marketing and Advertising:** Opportunity for brands to leverage similar interactive games to spark conversations and engage with their target audience in a fun and memorable way.

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