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# Reverse Headphones
Jooyoun Paek Creates a Headset With Two Sets of Earpieces

By Shelby Lee Walsh | Published 2009-12-19 | Art & Design
Source: Trend Hunter, https://www.trendhunter.com/trends/reverse-headphones
References: [jooyounpaek](http://jooyounpaek.com/freethelistening.html)

Artist JooYoun Paek has come up with a clever idea to help people share the music they love with the world around them: reverse headphones. These headsets some with not one set, but *two* sets of earpieces. One set faces the correct way out and the other faces outwards so that those around the listener will get a taste of what the wearer is listening to.

While I think the philosophy and artistic statement behind these reverse headphones is positive and inspirational, I think their use in everyday life would be rather annoying. I don't want to know that the woman beside me on the subway is listening to a Susan Boyle song on repeat. There are some things better off left unknown.

## Trend Insights (Trend Hunter)

- Score: 1.6/10
- Popularity: 7% | Activity: 34% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial, Gen X
- Top markets: North America, Europe, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Art & Design](https://www.trendhunter.com/artdesign) > [Design](https://www.trendhunter.com/design)

## Key Themes

### What's Driving This Trend

- **Reverse Headphones:** Opportunity to design headphones with two sets of earpieces to share music with the world around the wearer.
- **Shared Listening:** Potential for creating audio devices that allow multiple users to listen to the same content simultaneously.
- **Public Entertainment:** Opportunity to develop unique audio experiences for public spaces, such as parks or shopping malls.

### Who This Affects Most

- **Audio Technology:** Disruptive innovation potential in the development of multi-listener headphones and audio sharing devices.
- **Fashion and Accessories:** Opportunity to create fashionable and customizable headphones that cater to individual style preferences.
- **Entertainment and Events:** Potential for augmented reality audio experiences in public spaces, transforming the way people consume entertainment.

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