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# Thought-Provoking Question Games
Authentic Agility Games Asks 'Why Can't We All Just Get Along?'

By Laura McQuarrie | Published 2019-09-19 | Life-Stages
Source: Trend Hunter, https://www.trendhunter.com/trends/question-games
References: [prnewswire](https://www.prnewswire.com/news-releases/why-cant-we-all-just-get-along-from-authentic-agility-games-inspires-us-to-listen-engage-and-create-deeper-connections-300921337.html) & [authenticagilitygames](https://authenticagilitygames.com/our-games/)

'Why Can't We All Just Get Along?' from Authentic Agility Games is a questions game that encourages players to have open discussions and thoughtful conversations about everything from politics to religion. The game offers 500 questions, 100 cards and different ways to play, so that every game promises a unique experience. Unlike many games that are centered on winning, this one aims to [challenge perspectives and deepen relationships](https://www.trendhunter.com/trends/emo). The flexible format of the game also means that anyone can play, as there are no restrictions on the size of groups.

In the game, players can expect to be asked questions like: "What action have you been waiting to take?" "Discuss if there should be limits of free speech," and "How do you mourn loved ones?"

## Trend Insights (Trend Hunter)

- Score: 2.0/10
- Popularity: 33% | Activity: 17% | Freshness: 9%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Life-Stages](https://www.trendhunter.com/life-stages) > [Toys](https://www.trendhunter.com/toys)

## Key Themes

### Key Themes Behind This Trend

- **Thought-provoking Question Games:** Authentic Agility Games offers a thought-provoking questions game that encourages open discussions and deepens relationships.
- **Open and Thoughtful Conversations:** The game prompts players to engage in open discussions about various topics, challenging perspectives.
- **Flexible and Inclusive Gameplay:** The game's flexible format allows for anyone to play, with no restrictions on group size.

### Where This Applies

- **Board Game Industry:** The board game industry can embrace the trend of thought-provoking question games to create immersive and engaging experiences for players.
- **Education Industry:** The education industry can incorporate thought-provoking question games as a teaching tool to encourage critical thinking and meaningful conversations in classrooms.
- **Team Building Industry:** The team-building industry can utilize the concept of open and thoughtful conversations to design activities that foster communication and understanding among team members.

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