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# Bad Habit Breakers
The Pleasurable Troublemakers Annoy Until Healthier Decisions are Made

By Meghan Young | Published 2014-06-21 | Lifestyle
Source: Trend Hunter, https://www.trendhunter.com/trends/pleasurable-troublemakers
References: [fastcoexist](http://www.fastcoexist.com/3031764/these-clever-designs-annoy-you-until-you-break-your-bad-habits?partner=rss) & [pleasurabletroublemakers](http://www.pleasurabletroublemakers.com/)

Once a person gets too comfortable doing something, [bad habits can form](https://www.trendhunter.com/trends/habitscroll) that wreak havoc on their health in a variety of ways; the Pleasurable Troublemakers hope to combat that. It relies on annoying its user until he or she starts to make the [better choice](https://www.trendhunter.com/trends/cozy-habits).

Created by a team of students from the Folkwang University of the Arts, who were advised by Marc Hassenzahl, the Pleasurable Troublemakers is made up of a number of [clever devices](https://www.trendhunter.com/trends/cheaum-concept) including the Keymoment, Forget Me Not, Never Hungry Caterpillar and Chocolate Machine. The first, Keymoment, is a dual-ended key rack that holds a bike lock key on one end and a car key on the other. Every time the latter is chosen, the bike key falls on the ground.

## Trend Insights (Trend Hunter)

- Score: 6.5/10
- Popularity: 97% | Activity: 89% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial, Gen X
- Top markets: Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Lifestyle](https://www.trendhunter.com/lifestyle) > [Health](https://www.trendhunter.com/health)

## Key Themes

### Key Themes Behind This Trend

- **Behavioral Change Tools:** The Pleasurable Troublemakers exemplifies the use of creative behavioral change tools that can shift an individual's habits.
- **Gamification of Health:** By gamifying the process of breaking bad habits, the Pleasurable Troublemakers highlights a potential trend in the gamification of health and wellness.
- **Multi-functional Devices:** The Pleasurable Troublemakers showcases the potential of multi-functional devices that can serve both practical and health-related purposes.

### Where This Applies

- **Consumer Electronics:** The Pleasurable Troublemakers aligns with the consumer electronics industry, which is constantly developing innovative devices to improve people's daily lives.
- **Fitness and Wellness:** The Pleasurable Troublemakers features tools designed to improve health and wellness, indicating a trend within the fitness and wellness industry of integrating technology into wellness practices.
- **Product Design:** By designing products that not only fulfill practical needs but also promote healthy habits, the Pleasurable Troublemakers highlights a potential trend in product design that prioritizes both functionality and wellness.

## Related on Trend Hunter

- [Bad Habit Trackers](https://www.trendhunter.com/trends/bad-habit-break-tracker.md)
- [Cognitive Disruption Tools](https://www.trendhunter.com/trends/break-me.md)
- [Productivity Disruption Tools](https://www.trendhunter.com/trends/bad-workflows.md)
- [Behavioural Habit Assistants](https://www.trendhunter.com/trends/trackhands.md)
- [Gamified Habit Trackers](https://www.trendhunter.com/trends/habit-dice.md)
- [Habit-Building Wearable Devices](https://www.trendhunter.com/trends/day-one-tracker.md)
- [Brain Training Devices](https://www.trendhunter.com/trends/brainblink-brainblink.md)
- [Linux-Style Habit Trackers](https://www.trendhunter.com/trends/habitcracker.md)
- [Gamified Habit Builders](https://www.trendhunter.com/trends/gamified-habit-tracker.md)
