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# PhD Student Delivers Thesis in Her Underwear; Combines Video Games and Sex

By Greg Ponesse | Published 2007-07-26 | Naughty
Source: Trend Hunter, https://www.trendhunter.com/trends/phd-student-delivers-theses-in-her-underwear
References: [wired](http://www.wired.com/culture/lifestyle/commentary/sexdrive/2007/06/sexdrive_0615)

There is a growing research field that integrates [sex and technology](https://www.trendhunter.com/trends/sex-toys-intimacy-shop) to find innovative ways to improve human health and well-being. Jennifer Chowdhury, a masters student at NYU created a set of [sensors embedded in underwear](https://www.trendhunter.com/trends/modibodi) called Intimate Controllers.

Using Intimate Controllers, she is able to illustrate how her and a partner can direct the action of a video game without the use of hand controllers.

To present her research, Chowdhury had to show pictures of herself in underwear, although she wore a shirt underneath and did wear clothing in her presentation...

## Trend Insights (Trend Hunter)

- Score: 5.2/10
- Popularity: 83% | Activity: 66% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America, Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Naughty](https://www.trendhunter.com/naughty)

## Key Themes

### Why This Trend Is Growing

- **Sex-tech Integration:** Researching innovative ways to improve human health and well-being through the integration of technology and sex.
- **Intimate Wearable Devices:** Developing sensors embedded in underwear or other clothing for the purpose of controlling technology through physical interaction.
- **Non-conventional Human-machine Interfaces:** Designing alternative ways to interact with technology, such as using the body or physical movement instead of traditional hand controllers.

### Industries Being Reshaped

- **Gaming:** Developing and marketing video games that can be controlled through physical interaction with intimate wearable devices.
- **Health and Wellness:** Incorporating intimate wearable devices into health and wellness programs to promote physical activity or monitor sexual health.
- **Adult Entertainment:** Using intimate wearable devices for enhancing experiences in the adult entertainment industry, such as virtual reality or cam shows.

## Related on Trend Hunter

- [Modular Haptic Feedback Controllers](https://www.trendhunter.com/trends/happily-haptic-lab.md)
- [Touch-Reactive VR Experiences](https://www.trendhunter.com/trends/presence-in-bed.md)
- [VR Cooking Games](https://www.trendhunter.com/trends/vr-cooking-game.md)
- [Modular Handheld Gaming Systems](https://www.trendhunter.com/trends/handheld-gaming-system.md)
- [Fitness-Focused Gaming Wearables](https://www.trendhunter.com/trends/quell.md)
- [Future-Facing Intimacy Technologies](https://www.trendhunter.com/trends/intimacy-technology.md)
- [Romantic Game-Branded Undies](https://www.trendhunter.com/trends/sims-4-simtimates-collection-kit.md)
- [Sexuality-Exploring Artful Exhibitions](https://www.trendhunter.com/trends/rude-arts-club.md)
- [Tech-Driven Sexual Wellness](https://www.trendhunter.com/trends/sex-toys-intimacy-shop.md)
