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# Animated Drawing Apps
The Osmo Monster App Brings a Kid's Drawings to Life with Digital Reality

By Hayley McGlone | Published 2016-08-12 | Updated 2016-08-15 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/osmo-monster-app
References: [psfk](http://www.psfk.com/2016/08/bring-your-kids-drawings-to-life-in-an-interactive-game.html) & [playosmo](https://www.playosmo.com/en/monster/)

The new Osmo Monster app uses digital reality to convert a child's drawings into animated characters.

The Osmo Monster app helps kids bring their [drawings to life](https://www.trendhunter.com/trends/doodle2life). To use the app, an [iPad](https://www.trendhunter.com/trends/drawww) needs to be connected to a stand and the dry erase board. Kids are then asked to draw a specific item by the mascot who is named 'Mo.' The items will become part of the story that is created. Kids interact with the game through a [question and answer-style format](https://www.trendhunter.com/trends/sketch-it) and can save their artwork to the gallery.

The game has a "magic show" activity for kids to interact with and the kit comes with the dry erase board and markers to be used.

## Trend Insights (Trend Hunter)

- Score: 5.6/10
- Popularity: 71% | Activity: 88% | Freshness: 8%
- Audience gender: 30% men, 70% women
- Primary generations: Gen Z, Gen Alpha
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Mobile](https://www.trendhunter.com/mobile)

## Key Themes

### Why This Trend Is Growing

- **Digital Reality Drawing:** Opportunity for creating more interactive and educational drawing experiences for children.
- **Interactive Educational Games:** Opportunity for developing more interactive educational games that incorporate digital reality technology.
- **Personalized Digital Storytelling:** Opportunity for creating more personalized digital storytelling experiences that allow children to bring their own artwork to life.

### Industries Being Reshaped

- **Education Technology:** The development of more interactive and personalized educational software and games using digital reality technology.
- **Children's Toy and Game:** Opportunity for creating more interactive and engaging toys and games that allow children to bring their own creativity to playtime.
- **Digital Art and Animation:** Opportunity for creating new software and tools that make it easier for children to create animated artwork and bring it to life with digital reality.

## Related on Trend Hunter

- [Kids Drawing Apps](https://www.trendhunter.com/trends/kids-coloring-drawing-book-app.md)
- [Portable Drawing Tablets](https://www.trendhunter.com/trends/portable-projector-for-kids.md)
- [Creative Kid's Drawings](https://www.trendhunter.com/trends/joyful-outlines.md)
- [AI-Fueled Digital Art Apps](https://www.trendhunter.com/trends/drawww.md)
- [Augmented Reality Educational Apps](https://www.trendhunter.com/trends/augmented-reality-educational-app.md)
- [AI-Powered Drawing game](https://www.trendhunter.com/trends/doodle-play.md)
- [Interactive Digital Math Games](https://www.trendhunter.com/trends/osmo-math-wizard-and-the-magical-workshop.md)
- [AI Coloring Apps](https://www.trendhunter.com/trends/splat.md)
- [AI Kids Coloring Pages](https://www.trendhunter.com/trends/SPLAT-1.md)
