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# Fear-Overcoming Video Games
The Nevermind Video Game by Erin Reynolds Monitors Heart Rate

By Meghan Young | Published 2013-12-12 | Lifestyle
Source: Trend Hunter, https://www.trendhunter.com/trends/nevermind-video-game
References: [psfk](http://www.psfk.com/2013/12/heart-monitoring-stress-video-game.html) & [nevermindgame](http://nevermindgame.com/NM_2.0/Nevermind.html)

Although many video games rely on people's emotional attachments, ambition and other psychological motivations in order to hook them in, the Nevermind video game focuses solely on the mind to help them get over [deep-seeded fears](https://www.trendhunter.com/trends/mindscape). It accomplishes this by getting players to take on the role of the neuroprober, a [sci-fi psychologist](https://www.trendhunter.com/trends/humanity-games) who helps trauma patients uncover their most disturbing memories.

What makes the Nevermind video game so realistic is that it [monitors the player's heart rate](https://www.trendhunter.com/trends/anbernic-rg-g01), responding to it as the game goes on. If a person's fear is detected, the screen becomes hazy and shaky until scary situations are increased to the point of failure.

The Nevermind video game was created by Erin Reynolds.

## Trend Insights (Trend Hunter)

- Score: 3.3/10
- Popularity: 31% | Activity: 60% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial, Gen X
- Top markets: North America, Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Lifestyle](https://www.trendhunter.com/lifestyle) > [Health](https://www.trendhunter.com/health)

## Key Themes

### Key Themes Behind This Trend

- **Psychological Video Games:** Creating video games that focus solely on the mind to help individuals overcome deep-seeded fears.
- **Real-time Biometric Monitoring:** Developing games that monitor players' heart rates and respond accordingly, adding a new level of realism and immersion.
- **Trauma Therapy Through Gaming:** Using video games as a medium for trauma patients to uncover and process their most disturbing memories.

### Where This Applies

- **Video Game Development:** Developing innovative video games that leverage psychological motivations and incorporate real-time biometric monitoring.
- **Healthcare:** Integrating video games into trauma therapy to provide a more engaging and immersive approach to treatment.
- **Wellness Technology:** Designing biometric monitoring devices and software for gaming that can track and analyze players' physiological responses in real-time.

## Related on Trend Hunter

- [Immersive Horror Games](https://www.trendhunter.com/trends/eyes-never-wake.md)
- [Phobia-Fighting VR Apps](https://www.trendhunter.com/trends/ovrcome.md)
- [Cozy Self-Exploration Games](https://www.trendhunter.com/trends/betwixt.md)
- [Mental Health-Supporting Games](https://www.trendhunter.com/trends/paradise-island.md)
- [Mindful Virtual Reality Games](https://www.trendhunter.com/trends/maloka.md)
- [Gamified VR Therapy Solutions](https://www.trendhunter.com/trends/behavr.md)
- [Horror Animated Games](https://www.trendhunter.com/trends/scope-creep.md)
- [Gamified Stress Reduction Apps](https://www.trendhunter.com/trends/mental-health-gaming-app.md)
- [Calming Video Game Soundscapes](https://www.trendhunter.com/trends/calming-video-game-soundscape.md)
