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# 6th Minority Report Interface Attempt
CeBIT 2008

By Dee Sandin | Published 2008-03-13 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/minority-report-similar-interface-gets-demoed-at-cebit-2008
References: [engadget](http://www.engadget.com/2008/03/11/minority-report-like-interface-gets-demoed-at-cebit/) & [engadget](http://www.engadget.com/2008/03/11/minority-report-like-interface-gets-demoed-at-cebit/)

It's not the first interface and won't be the last of course, but this one allows for moving, resizing and flipping without having to use [gloves or headgear](https://www.trendhunter.com/trends/play-for-dream).

According to Donald Melanson at [engadget](https://www.trendhunter.com/trends/project-cyberdeck), "It seems that everyone is working on new interfaces. Using thought, [gestures or real objects](https://www.trendhunter.com/trends/facial-gesture-control). This interface was filmed at CeBIT 2008. It offers a very intuitive way of interacting with information and images. It resembles the interface that was used in Minority Report."

Sometimes I think we truly do live in the movies.

Check out these other attempts to recreate the Minority Report interface:

## Trend Insights (Trend Hunter)

- Score: 3.5/10
- Popularity: 19% | Activity: 78% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America, Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Gadgets](https://www.trendhunter.com/gadgets)

## Key Themes

### What Makes This Trend Stand Out

- **Intuitive Interaction Interfaces:** The trend towards intuitive interaction interfaces presents opportunities for disruptive innovation in industries such as gaming, virtual reality, and education.
- **Gesture-based Interface Technology:** Gesture-based interface technology has disruptive innovation potential in industries such as healthcare, retail and automotive industries, enabling safer and more efficient outcomes.
- **Mind-controlled Interfaces:** The development of mind-controlled interfaces could create disruptive innovation opportunities in industries such as transportation, military, and rehabilitation, providing a new level of control to end-users.

### Sectors Adopting This

- **Gaming:** The gaming industry could harness the potential of intuitive interaction interfaces to provide enhanced user experiences that are more immersive and intuitive.
- **Virtual Reality:** The trend towards intuitive interaction interfaces presents disruptive innovation opportunities in the virtual reality industry, enabling more realistic and immersive environments.
- **Education:** The development of gesture-based and mind-controlled interfaces has the potential to revolutionize the education industry, creating new ways of interacting and engaging with learning material.

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- [Human-Computer Interaction Devices](https://www.trendhunter.com/trends/tech-at-meta.md)
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- [Intuitive Gesture-Control Mouses](https://www.trendhunter.com/trends/tactigon-skin-wearable-mouse.md)
- [3D Haptic Peripherals](https://www.trendhunter.com/trends/minverse.md)
- [Unified Control Devices](https://www.trendhunter.com/trends/the-id360-touchstone.md)
- [Motion-Tracking Ring Designs](https://www.trendhunter.com/trends/suite-of-technological-tools.md)
- [Wearable Input Device](https://www.trendhunter.com/trends/picoring.md)
