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# Controller-less Games
Microsoft ‘Project Natal' Makes Xbox Games Without Controllers

By Tisah Tucknott | Published 2009-06-02 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/microsoft-xbox-games-without-controllers
References: [gearfuse](http://www.gearfuse.com/big-surprise-microsoft-announces-full-motion-controller/) & [cnn](http://www.cnn.com/2009/TECH/06/01/microsoft.natal/index.html)

[Microsoft](https://www.trendhunter.com/trends/gyro-controller) has announced it will be releasing technology that allows video game players to play their games sans controller.

This new technology is called â€œProject Natalâ€ and lets players use their bodies instead of [hand held controllers](https://www.trendhunter.com/trends/biohybrid). Microsoft Project Natal relies on a camera to capture the movements players make in a 3-dimensional space.

**Implications** - With the advancement of gaming technology, new ways of playing video games are surfacing. The idea of taking away controllers and [using the body as a tool](https://www.trendhunter.com/trends/phantomy-software) for gaming shows the that bridge between reality and the virtual world is shrinking. It is apparent that no one wants to sit on a couch anymore and push buttons, with consumers seeking an interactive experience.

## Trend Insights (Trend Hunter)

- Score: 3.1/10
- Popularity: 6% | Activity: 78% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America, Europe, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Games](https://www.trendhunter.com/games)

## Key Themes

### Key Themes Behind This Trend

- **Body-controlled Gaming:** The advancement of gaming technology is paving the way for new ways of playing video games, with the use of the body as a tool for gaming.
- **Controller-less Gameplay:** The introduction of Microsoft's 'Project Natal' technology signifies a shift towards gameplay without the need for traditional handheld controllers.
- **Interactive Gaming Experience:** Consumers are increasingly seeking a more immersive and interactive gaming experience, driving the demand for controller-less gameplay.

### Where This Applies

- **Gaming:** The gaming industry is experiencing disruption as new technologies like Microsoft's 'Project Natal' redefine how games are played.
- **Technology:** Advancements in gaming technology, such as controller-less gameplay, are influencing the broader tech industry and driving innovation in user interfaces.
- **Entertainment:** The entertainment industry, specifically video games, is embracing controller-less gameplay to provide more immersive and interactive experiences for consumers.

## Related on Trend Hunter

- [Avatar Motion Controllers](https://www.trendhunter.com/trends/alt-motion-controller.md)
- [Facial Movement Game Controllers](https://www.trendhunter.com/trends/gameface.md)
- [Full-Body Motion-Tracking Game Systems](https://www.trendhunter.com/trends/rebuff-reality-bodylink.md)
- [One-Handed Accessibility Controllers](https://www.trendhunter.com/trends/onehanded-controller.md)
- [Guided Challenge Party Games](https://www.trendhunter.com/trends/human-controller.md)
- [Full-Body Motion-Tracking Devices](https://www.trendhunter.com/trends/refract-technologies.md)
- [Dynamic Accessible Gaming Controllers](https://www.trendhunter.com/trends/accessible-gaming-controller.md)
- [VR-Compatible Gaming Controllers](https://www.trendhunter.com/trends/game-start-gaming-controller.md)
- [Motion-Sensing Mobile Gaming Consoles](https://www.trendhunter.com/trends/nova-handheld-game-console.md)
