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# Gaming Coaching Initiatives
Metafy Acquired GamerzClass to Launch Coaching Program for Gamers

By Colin Smith | Published 2022-05-18 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/metafy
References: [venturebeat](https://venturebeat.com/2022/05/17/metafy-acquires-gamerzclass-to-expand-classes-for-gamers/) & [gamerzclass](https://gamerzclass.com/?gclid=CjwKCAjwj42UBhAAEiwACIhADjxKpY5fBfS4XAy61KckStpLLhG3jscR1CmOFwmNwf4RYYwYANLf7RoCB4EQAvD_BwE)

![Gaming Coaching Initiatives](https://cdn.trendhunterstatic.com/thumbs/478/metafy.jpeg)

'[Metafy](https://www.trendhunter.com/trends/metafy-1),' the Pittsburgh-based online coaching platform for gamers, recently announced the acquisition of 'GamerzClass,' a European center for learning gaming strategies. Metafy will leverage its own expertise combined with the wide database and wide list of connections that GamerzClass has in order to bolster its [gaming coaching programs](https://www.trendhunter.com/trends/kgen) going forward. On top of this, Metafy recently secured $25 million USD in a Series A round of funding, as its coaching program shows promise.

When using Metafy's services, individuals can sign up for a variety of different packages. These packages range from simple written notes from pro players on how to improve at a certain game, all the way up to private, one-on-one coaching sessions with credible gaming professionals. One aspect that the GamerzClass acquisition will allow Metafy to focus more on is [self-driven learning](https://www.trendhunter.com/trends/psel), which is a much more feasible model for expansion and scalability than personal sessions.

Image Credit: Metafy, GamerzClass

## Trend Insights (Trend Hunter)

- Score: 1.4/10
- Popularity: 6% | Activity: 24% | Freshness: 11%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial, Gen X
- Top markets: North America, Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Mobile](https://www.trendhunter.com/mobile)

## Key Themes

### Key Themes Behind This Trend

- **Gaming Coaching Programs:** Metafy has acquired GamerzClass to expand its gaming coaching programs and offers packages ranging from written notes to one-on-one private coaching sessions.
- **Self-driven Learning:** The acquisition of GamerzClass will allow Metafy to focus more on self-driven learning which is a highly scalable model of gaming coaching.
- **Online Coaching Platforms:** Metafy's recent $25 million USD funding shows the promise and potential of online coaching platforms for gamers.

### Where This Applies

- **Gaming:** The gaming industry can benefit from using online coaching platforms and self-driven learning to improve players' skills and experiences.
- **Education:** The education industry can incorporate gaming strategies into their curricula and use online coaching platforms to teach gaming skills.
- **Technology:** The technology industry can develop and improve online coaching platforms and software for gaming coaching programs for scalability and user experience.

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