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# QSR Game-Inspired Fitness Partnerships
WithU and McDonald's MONOPOLY Make Strides in the UK

By Kalin Ned | Published 2024-10-21 | Marketing
Source: Trend Hunter, https://www.trendhunter.com/trends/mcdonalds-monopoly1
References: [insider.fitt.co](https://insider.fitt.co/press-release/fitness-app-withus-partnership-with-mcdonalds-monopoly-uk-led-to-huge-spike-in-people-signing-up-for-on-demand-workouts/)

![QSR Game-Inspired Fitness Partnerships](https://cdn.trendhunterstatic.com/thumbs/548/mcdonalds-monopoly1.jpeg)

The partnership between modern fitness app [WithU](https://www.trendhunter.com/trends/personalized-wellbeing-solutions) and [McDonald's](https://www.trendhunter.com/trends/mcdonalds-side-missions) [MONOPOLY](https://www.trendhunter.com/trends/monopoly-go-and-marvel) promotion in the UK has led to a remarkable increase in app sign-ups, with a reported 297% rise during the campaign. This collaboration allowed participants in the MONOPOLY game to win a three-month trial of WithU.

The partnership's run spanned September 4th until October 15th. The initiative targeted new users. WithU's approach contrasts with typical fitness marketing by collaborating with a fast-food brand, which may attract attention and foster interest in healthier lifestyle choices among McDonald’s customers.

The campaign's success is evident not only in the spike in sign-ups but also in the high conversion rate of users redeeming their codes for WithU memberships. The partnership between WithU and McDonald's MONOPOLY has successfully engaged a diverse audience.

## Trend Insights (Trend Hunter)

- Score: 6.2/10
- Popularity: 72% | Activity: 85% | Freshness: 29%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial, Gen X
- Top markets: Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Marketing](https://www.trendhunter.com/marketing) > [Branding](https://www.trendhunter.com/branding)

## Key Themes

### Why This Trend Is Growing

- **Fitness-gaming Collaborations:** The partnership between fitness app WithU and McDonald's MONOPOLY is an example of how gamification can drive engagement and attract users from unconventional markets.
- **Cross-industry Promotions:** Collaborations between fitness apps and fast-food brands open up new avenues for customer acquisition by tapping into diverse consumer bases.
- **Health Incentives in Fast-food Promotions:** Incorporating health-related prizes into fast-food promotional campaigns can inspire healthier choices among a broad audience.

### Industries Being Reshaped

- **Fitness Technology:** The surge in WithU app sign-ups illustrates the potential of strategic partnerships in the fitness technology sector.
- **Quick-service Restaurants:** The campaign highlights how quick-service restaurants can boost customer engagement through unique and health-oriented promotions.
- **Gamification Marketing:** The successful integration of WithU into the MONOPOLY game underscores the efficacy of gamification as a powerful marketing tool.

## Related on Trend Hunter

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