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# Debate-Starting Card Games
The Master Debaters Smosh Edition Game Gets Conversations Started

By Michael Hemsworth | Published 2018-04-25 | Life-Stages
Source: Trend Hunter, https://www.trendhunter.com/trends/master-debaters
References: [dudeiwantthat](http://www.dudeiwantthat.com/entertainment/board-games/master-debaters-party-game.asp) & [amazon](https://www.amazon.com/dp/B07BKQ2F8H//ref=cm_sw_su_dp?tag=trenhunt0f-20)

The Master Debaters Smosh Edition Card Game has been created as a way for party guests to get the conversation started or as a method for old friends to chat about more obscure topics. Including 266 cards in total, the game focuses on getting players to [start a debate](https://www.trendhunter.com/trends/debatebot) on lighthearted issues that they might not agree on. This could include whether tacos or pizza are the better food option or if leggings should be considered a suitable pant choice, amongst many other simple yet highly debatable topics.

The Master Debaters Smosh Edition Card Game has players formulate their argument that is then judged by non-playing participants who will award the winning argument with a point.

## Trend Insights (Trend Hunter)

- Score: 5.4/10
- Popularity: 90% | Activity: 63% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Life-Stages](https://www.trendhunter.com/life-stages) > [Toys](https://www.trendhunter.com/toys)

## Key Themes

### What Makes This Trend Stand Out

- **Conversation-starting Games:** Opportunities for disruptive innovation arise in developing unique card games that prompt discussions and debates amongst players.
- **Lighthearted Debates:** There is potential for disruptive innovation in creating platforms or apps that facilitate lighthearted debates on various topics.
- **Engaging Social Interactions:** Innovation opportunities lie in designing interactive experiences or products that encourage meaningful conversations and social interactions.

### Sectors Adopting This

- **Gaming:** The gaming industry can explore new avenues by developing innovative card games that spark conversations and debates.
- **Entertainment:** Opportunities for disruptive innovation exist in the entertainment industry by creating engaging platforms or shows that foster lighthearted debates among viewers.
- **Social Media:** There is potential for disruptive innovation in the social media industry by introducing features or platforms that facilitate and promote constructive debates and discussions.

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