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# Gaming Vest For Relaxation
Massage Me Jacket

By Going Like Sixty | Published 2007-10-12 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/massage-me-game-vest-no-oil-please
References: [kotaku](http://kotaku.com/gaming/ooohh/massage-me-controller-feels-good-to-not-be-a-gamer-308680.php)

The Massage Me Jacket would not do well with any oils. It's a [game controller](https://www.trendhunter.com/trends/nothing-gamepad-1) inside a vest designed for use by two people. The [pressure sensitive sensors](https://www.trendhunter.com/trends/haptic-gaming-cushion) embedded inside give signals to a game page that has been altered to work with certain video games.

Now my question is, if you get too involved in the massage, will it cause your game playing skills to get worse? If you are a true gamer, will you really care? If you are a totally geeked out gaming nerd, where are you going to find a partner to [wear the vest](https://www.trendhunter.com/trends/inxects-vest)?

## Trend Insights (Trend Hunter)

- Score: 4.0/10
- Popularity: 36% | Activity: 76% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America, Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech)

## Key Themes

### What Makes This Trend Stand Out

- **Massage Me Jacket:** The trend towards high-tech wearable relaxation tools creates opportunities for innovative gaming experiences.
- **Interactive Gaming Wearables:** The trend towards gaming wearables that enhance the gaming experience opens up opportunities for development of new innovative interactive products.
- **Multi-user Gaming:** The trend towards multiplayer gaming experiences presents opportunities for unique gaming products that bring people closer together.

### Sectors Adopting This

- **Gaming:** The gaming industry can capitalize on the Massage Me Jacket trend by producing gaming experiences specifically tailored for interactive wearables focused on relaxation.
- **Fitness and Wellness:** The fitness and wellness industry can expand into the gaming space by producing wearable gaming accessories that promote relaxation and stress reduction through massage features.
- **Technology:** The technology industry can explore the potential for gamification of sensor-based wearable products that enhance relaxation, providing a compelling user experience which improves personal wellness.

## Related on Trend Hunter

- [Haptic Response Gamer Vests](https://www.trendhunter.com/trends/owo-haptic-vest.md)
- [Branded Haptic Feedback Vests](https://www.trendhunter.com/trends/owo-the-crew-edition.md)
- [De-Stressing Wearable Massagers](https://www.trendhunter.com/trends/am1.md)
- [Fitness-Focused Gaming Wearables](https://www.trendhunter.com/trends/quell.md)
- [Game-Inspired Haptic Shirts](https://www.trendhunter.com/trends/haptic-shirt.md)
- [Haptic Workout Gaming Gear](https://www.trendhunter.com/trends/elecsuit.md)
- [Full-Body Pain Relief Vests](https://www.trendhunter.com/trends/the-super-vest.md)
- [Responsive Gamer Chair Cushions](https://www.trendhunter.com/trends/haptic-gaming-cushion.md)
- [Gamer-Targeted Pillows](https://www.trendhunter.com/trends/gaming-pillow.md)
