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# Joking About Joblessness
“Layoff: The Game” Lets You Pick Workers to Be Axed

By Marissa Brassfield | Published 2009-03-20 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/layoff-the-game
References: [gamepolitics](http://www.gamepolitics.com/2009/03/17/layoff-game) & [tiltfactor.org](http://tiltfactor.org/layoff/play.html)

As the saying goes, if life hands you layoffs, play “Layoff: The Game.” I definitely just made up that maxim, but TiltFactor’s online game has already gone viral. According to GamePolitics, it’s meant to mimic the economic meltdown and make light of the abundant layoffs that have swept the nation.

“Layoff: The Game” was developed by the [Rochester Institute of Technology&#8217](https://www.trendhunter.com/trends/onebuttonpin);s [Game Design and Development](https://www.trendhunter.com/trends/team-building-activities-toronto) program and Professor Mary Flanagan, the [Digital Humanities Chair](https://www.trendhunter.com/trends/store-digital-twin) at Dartmouth College. With addicting gameplay that resembles “Bejeweled,” another insanely popular game, there’s no reason “Layoff: The Game” won’t become the preferred workplace time-waster, *tout de suite*.

## Trend Insights (Trend Hunter)

- Score: 1.0/10
- Popularity: 10% | Activity: 12% | Freshness: 8%
- Audience gender: 70% men, 30% women
- Primary generations: Millennial
- Top markets: Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Games](https://www.trendhunter.com/games)

## Key Themes

### What Makes This Trend Stand Out

- **Online Layoff Games:** Opportunity for game developers to create more online games that mimic real-life economic scenarios and layoffs.
- **Satirical Workplace Gaming:** Potential for developing satirical workplace games that provide a lighthearted way to cope with stressful work environments and job insecurity.
- **Gamification of Economic Issues:** Growing trend of using gamification to raise awareness and promote discussions about economic issues, such as layoffs and recessions.

### Sectors Adopting This

- **Game Development:** Disruptive innovation opportunity for game developers to create entertaining and educational games centered around workplace scenarios.
- **Workplace Wellness:** Potential for incorporating satirical games into workplace wellness programs to alleviate stress and improve employee morale.
- **Economic Education:** Opportunity for educational institutions and organizations to use gamified approaches to teach economic concepts and spark interest in economics.

## Related on Trend Hunter

- [Creative Frustration Outlets](https://www.trendhunter.com/trends/punch-your-client.md)
- [Layoff-Tracking Job Connectors](https://www.trendhunter.com/trends/layoff-tracker.md)
- [Work-Ditching Video Game Campaigns](https://www.trendhunter.com/trends/ghost-your-boss.md)
- [Layoff Insight Reviews](https://www.trendhunter.com/trends/layoffs-reviews.md)
- [Professional Social Media Games](https://www.trendhunter.com/trends/linkedin-games.md)
- [First-Person Television-Inspired Games](https://www.trendhunter.com/trends/not-for-broadcast.md)
- [Work Platform Game Features](https://www.trendhunter.com/trends/games-for-work.md)
- [Networking Platform In-App Games](https://www.trendhunter.com/trends/inapp-games.md)
- [Realistic Investment Simulations](https://www.trendhunter.com/trends/asset-manager-quest.md)
