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# Lip-Locked Gaming
The Kiss Controller Has You Swapping Saliva to Get a Strike

By Meghan Young | Published 2011-02-23 | Lifestyle
Source: Trend Hunter, https://www.trendhunter.com/trends/kiss-controller
References: [psfk](http://www.psfk.com/2011/02/kissing-as-a-gaming-controller.html) & [hynam.org](http://www.hynam.org/HY/kis.html)

Seems like the gaming community is getting creative with their Kiss Controller. Perhaps it's a way to get geeky gamers a different type of action. Just as its name suggests, it is a [controller](https://www.trendhunter.com/trends/sony-game-controller) that is not used traditionally with hands, but with lip-locking individuals.

Created by artist Hye Yeon Nam, the Kiss Controller features a headset that is worn by one user and a [tongue magnet](https://www.trendhunter.com/trends/abxylute-m4-snapon) that is worn by the other. Attached to a bowling simulation, the one with the magnet is able to control the direction and speed of the ball in hopes to get a strike.

## Trend Insights (Trend Hunter)

- Score: 2.8/10
- Popularity: 18% | Activity: 57% | Freshness: 8%
- Audience gender: 70% men, 30% women
- Primary generations: Millennial
- Top markets: North America, Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Lifestyle](https://www.trendhunter.com/lifestyle) > [Romance](https://www.trendhunter.com/romance)

## Key Themes

### Key Themes Behind This Trend

- **Intimate Gaming:** Creating a new type of immersive gaming experience that engages different senses and forms of human interaction.
- **Alternative Controllers:** Exploring the potential for non-traditional controllers that use different parts of the body for input, such as lips or eyes.
- **Physical Gaming:** Emphasizing the importance of physical movement and interaction in gaming, whether through traditional sports or unique controllers.

### Where This Applies

- **Gaming:** Exploring new forms of gameplay that expand beyond traditional button inputs and targeting niche audiences.
- **Art and Entertainment:** Incorporating interactive artwork and installations that allow viewers to engage with technology and each other in unique and innovative ways.
- **Health and Wellness:** Exploring the potential for new forms of physical activity that incorporate technology and gaming, promoting movement and fitness in engaging ways.

## Related on Trend Hunter

- [Guided Challenge Party Games](https://www.trendhunter.com/trends/human-controller.md)
- [Customizable Gaming Controllers](https://www.trendhunter.com/trends/crush-controller.md)
- [Digital Touch Platforms](https://www.trendhunter.com/trends/kisstouch.md)
- [Modular Haptic Feedback Controllers](https://www.trendhunter.com/trends/happily-haptic-lab.md)
- [Facial Movement Game Controllers](https://www.trendhunter.com/trends/gameface.md)
- [Sport Board Gaming Controllers](https://www.trendhunter.com/trends/boardrop.md)
- [Tongue-Controlled Digital Interfaces](https://www.trendhunter.com/trends/digital-interfaces.md)
- [Biological Material Game Controllers](https://www.trendhunter.com/trends/biohybrid.md)
- [Kiss-Activated Racing Trophies](https://www.trendhunter.com/trends/lenovo-kiss-activated-f1-trophy.md)
