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# Ingenious Interactive Installations
Gabriele Meldaikyte Romanticizes Kinship of Finger and iPhone

By Kyle Towers | Published 2013-01-10 | Art & Design
Source: Trend Hunter, https://www.trendhunter.com/trends/interactive-exhibit
References: [dezeen](http://www.dezeen.com/2013/01/10/multi-touch-gestures-by-gabriele-meldaikyte/) & [gabrielemeldaikyte](http://www.gabrielemeldaikyte.com/project/multi-touch-gestures)

Gabriele Meldaikyte has artistically portrayed the relationship between the [iPhone](https://www.trendhunter.com/trends/sabine-marcelis-1) and finger in an interactive exhibit. Through ingenious, yet simple designs, one can live vicariously through the experience of using an iPhone.

Each piece is crafted with [simple materials](https://www.trendhunter.com/trends/soft-world-sharp-edges) and for complex purposes. From zooming in with the touch of a finger to scanning through digital pages, her exhibit features five different recreations.

Some of the materials used include newsprint and book pages, which represent digital information, wood, of purpose to operate functions and acrylic, which acts as the screens.

On her relevant interactive exhibit, Gabriele has said she plans to, "perpetuate them so they become accessible for future generations." It is of interest to see and hopefully have the opportunity to play with her next exhibit.

## Trend Insights (Trend Hunter)

- Score: 2.7/10
- Popularity: 42% | Activity: 32% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial, Gen X
- Top markets: North America, Europe, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Art & Design](https://www.trendhunter.com/artdesign) > [Design](https://www.trendhunter.com/design)

## Key Themes

### What Makes This Trend Stand Out

- **Interactive Installations:** Opportunity to create innovative interactive experiences with everyday objects and materials.
- **Kinship of Finger and Iphone:** Opportunity to explore and strengthen the emotional connection between users and their smartphones.
- **Living Vicariously Through Technology:** Opportunity to design immersive experiences that allow users to experience digital interactions in a tangible way.

### Sectors Adopting This

- **Art:** Opportunity for artists to incorporate interactive elements into their works and engage audiences in new ways.
- **Experiential Marketing:** Opportunity for brands to create immersive installations that showcase their products and enhance customer engagement.
- **Education:** Opportunity to develop interactive learning experiences that make complex concepts more accessible and engaging for students.

## Related on Trend Hunter

- [Mirrored Sculpture Installations](https://www.trendhunter.com/trends/sabine-marcelis-1.md)
- [Thought-Provoking Interactive Installations](https://www.trendhunter.com/trends/antibodies-installation.md)
- [Analog Creativity-Inspired Installations](https://www.trendhunter.com/trends/unleash-your-genius.md)
- [Digital Craft Platforms](https://www.trendhunter.com/trends/apple-and-design-miami.md)
- [Analog Nostalgia Installations](https://www.trendhunter.com/trends/back-to-basics-ii.md)
- [Fluid Function Art Exhibits](https://www.trendhunter.com/trends/optical-flow.md)
- [Recycled Phonecase Art Installations](https://www.trendhunter.com/trends/journey-to-rebirth.md)
- [Voice-Activated Wall Art](https://www.trendhunter.com/trends/fraimic.md)
- [Touch-Reactive VR Experiences](https://www.trendhunter.com/trends/presence-in-bed.md)
