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# Cancer-Combating Computer Games
Indie Video Game That Dragon, Cancer Tells a Touching Story

By Alyson Wyers | Published 2015-01-29 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/indie-video-game
References: [springwise](http://www.springwise.com/computer-games-players-confront-cancer-learn-native-alaskan-heritage) & [thatdragoncancer](http://thatdragoncancer.com/)

In this indie video game, players confront cancer. Developed by Ryan Green and co., That Dragon, Cancer is a click and point computer game that tells the story of Green's son Joel's four year fight with cancer.

The adventure game uses gaming as a platform to inform and educate players while still providing entertainment and an interactive experience. The audience-engaging indie video game combines rich imagery and emotional narratives to create a rich atmosphere. The simple game features narrated poetry and a soundtrack composed by Jon Hillman. Gamers can explore the 3D environment and unlock the story of a family dealing with cancer.

That Dragon, Cancer is the result of a successful crowdfunding campaign on Kickstarter. It is scheduled to be released this year on Ouya, PC and Mac.

## Trend Insights (Trend Hunter)

- Score: 2.8/10
- Popularity: 28% | Activity: 48% | Freshness: 8%
- Audience gender: 70% men, 30% women
- Primary generations: Gen Z, Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Games](https://www.trendhunter.com/games)

## Key Themes

### What's Driving This Trend

- **Cancer-centered Video Games:** Creating more video games to raise awareness of cancer and engage players with important narratives on the topic.
- **Medical Gaming Software:** Developing educational games that add real value to healthcare programs and initiatives.
- **Narrative-driven Gaming Experience:** Using the power of storytelling to create a rich and emotionally-driven experience for gamers.

### Who This Affects Most

- **Healthcare:** Leveraging narrative driven gaming experiences to educate and promote a better understanding of health issues.
- **Video Gaming:** Offering new opportunities for developing cancer centered video games and gaining insight in the applications of video gaming in healthcare.
- **Tech Industry:** Developing software that has the ability to add real value and promote social good in tangible ways.

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