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# Mind-Tricking Motion Simulators
vMocion Creates the Illusion of Motion for VR Headset Users

By Michael Hemsworth | Published 2016-04-01 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/illusion-of-motion
References: [technabob](http://technabob.com/blog/2016/03/31/vmocion-3v-neurological-motion-simulator/) & [vmocion](http://vmocion.com/)

One of the features holding back virtual reality simulations is the lack of motion, so vMocion is a company seeking to create the illusion of motion for users. The 3v platform is created with the research of the [Mayo Clinic's Aerospace Medicine and Vestibular Research](https://www.trendhunter.com/trends/Healthcare-foundation-models) department, and tricks the mind into thinking it's moving.

New releases of VR headsets like the [Oculus](https://www.trendhunter.com/trends/vr-motion-simulator) [Rift](https://www.trendhunter.com/trends/emirates-vr-experience) and HTC Vive has many users experiencing visual movement, but the experience stops there. The new technology being created by vMocion with the 3v platform creates the illusion of movement using electrical impulses sent to the inner ear. This could help to expand the capabilities for VR users and moviegoers exponentially in the near future.

## Trend Insights (Trend Hunter)

- Score: 1.9/10
- Popularity: 23% | Activity: 27% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial, Gen X
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Multimedia](https://www.trendhunter.com/multimedia)

## Key Themes

### What's Driving This Trend

- **Motion Illusion in Virtual Reality:** Creating the illusion of movement in virtual reality simulations through innovative use of electrical impulses.
- **Expanding Capabilities for VR Users:** Utilizing the 3v platform to enhance the virtual reality experience by tricking the mind into perceiving movement.
- **Implementation of Mayo Clinic Research:** Applying the Mayo Clinic's Aerospace Medicine and Vestibular Research findings to create motion in virtual reality simulations.

### Who This Affects Most

- **Virtual Reality:** Integrating the 3v platform to enhance the user experience and bring realistic motion to virtual reality simulations.
- **Film and Entertainment:** Leveraging the 3v platform to create immersive movie experiences by providing the illusion of movement to moviegoers.
- **Healthcare and Medicine:** Applying the research from Mayo Clinic's Aerospace Medicine and Vestibular Research department to aid in patient rehabilitation and therapy through virtual reality simulations.

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