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# Spooky Cinematic Board Games
Disney's Hocus Pocus: The Game is for Two to Six Players

By Michael Hemsworth | Published 2020-02-21 | Life-Stages
Source: Trend Hunter, https://www.trendhunter.com/trends/hocus-pocus-the-game
References: [comicbook](https://comicbook.com/gaming/2020/02/21/hocus-pocus-board-game/)

Disney's Hocus Pocus: The Game has been announced as a new tabletop pastime from Ravensburger that will offer avid fans of the cult movie with a way to live out the premise of the spooky cinematic feature. The game is for two to six players and requires participants to work diligently to stop the Sanderson witches from creating a wicked potion. Players will enjoy premium board game components including a wooden Binx token as well as ample details from the movie including spells, potions and quotes.

Disney's Hocus Pocus: The Game is set to be released August 2020, which positions it perfectly for fans to pick up in anticipation of the Halloween season. The spooky board game is set to retail for $19.99.

Image Credit: Ravensburger

## Trend Insights (Trend Hunter)

- Score: 1.7/10
- Popularity: 25% | Activity: 18% | Freshness: 9%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Life-Stages](https://www.trendhunter.com/life-stages) > [Toys](https://www.trendhunter.com/toys)

## Key Themes

### What's Driving This Trend

- **Cinematic Board Games:** The trend of creating board games based on popular movies provides opportunities for immersive storytelling experiences.
- **Movie-inspired Tabletop Games:** The rise of movie-inspired tabletop games allows fans to engage in their favorite cinematic universes in a new and interactive way.
- **Seasonal Gaming Experiences:** The trend of releasing board games tied to specific seasons, such as Halloween, taps into consumers' desire for seasonal entertainment and creates opportunities for themed gaming experiences.

### Who This Affects Most

- **Entertainment:** The entertainment industry can explore partnerships with game developers to create immersive gaming experiences based on popular movies, expanding their audience reach.
- **Gaming:** Game developers can capitalize on the popularity of movies by creating tabletop games that allow fans to engage with iconic characters and storylines in a tactile and social way.
- **Retail:** Retailers can leverage the demand for movie-inspired board games by stocking and promoting these products, particularly during relevant seasons and holidays, to attract customers looking for unique entertainment options.

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