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# Gesture-Based Card Games
'Happy Salmon' is a Quirky, Fast-Paced Game of Fist Bumps and High-Fives

By Laura McQuarrie | Published 2017-02-23 | Life-Stages
Source: Trend Hunter, https://www.trendhunter.com/trends/happy-salmon
References: [northstargames](https://www.northstargames.com/products/happy-salmon) & [cnbc](http://www.cnbc.com/2017/02/22/the-13-hottest-toys-from-the-new-york-toy-fair.html)

At the annual Toy Fair in NYC, North Star Games unveiled a quirky new [gesture-based card game](https://www.trendhunter.com/trends/speedmoji) called 'Happy Salmon.'

The premise of the game is to discard one's cards by performing actions such as high-fives and fist bumps to express the excitement of matching cards with another player. As North Star Games describes: "With so many mini-celebrations built into the play, it’s the happiest game ever!" The game is extremely fast-paced, with rounds of Happy Salmon typically lasting about one minute. In total, there are 72 cards that can be divided amongst three to six players at a time.

Once game time is up, the entire [fish-themed card game](https://www.trendhunter.com/trends/chop-drop-chili) can be put away in a salmon-shaped carrying case, making it a great on-the-go game to being along for [family trips and other group gatherings](https://www.trendhunter.com/trends/dat-game-family-edition).

## Trend Insights (Trend Hunter)

- Score: 1.5/10
- Popularity: 25% | Activity: 13% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Gen Alpha
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Life-Stages](https://www.trendhunter.com/life-stages) > [Youth](https://www.trendhunter.com/youth)

## Key Themes

### What's Driving This Trend

- **Gesture-based Games:** An emerging trend in gaming that involves using gestures instead of traditional controllers, creating a more interactive and immersive gaming experience.
- **Fast-paced Gameplay:** A trend towards games with quick rounds and fast-paced gameplay, catering to the needs of busy individuals looking for short bursts of entertainment.
- **Portable Card Games:** A growing trend of card games that come in compact, portable forms, allowing for easy transportation and on-the-go play.

### Who This Affects Most

- **Gaming Industry:** This trend presents an opportunity for game developers to create innovative gesture-based games and capitalize on the demand for interactive gaming experiences.
- **Toy Industry:** Toy companies can explore the development of fast-paced card games to cater to the growing market of individuals looking for quick and engaging activities.
- **Travel Industry:** The portable nature of these card games opens up opportunities for the travel industry to offer entertainment options that are easy to carry and can enhance group gatherings during trips.

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