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# Plastic Instruments to Replace Real Ones?
Rock Band

By dane low | Published 2007-11-08 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/guitar-hero-rock-band
References: [usatoday](http://www.usatoday.com/tech/gaming/2007-04-01-rock-band_N.htm) & [rockband](http://www.rockband.com/)

As it turns out, the countless hours that I spent playing Guitar Hero shirtless on my leather couch was only validating [EA](https://www.trendhunter.com/trends/skate-game)’s and [Harmonix](https://www.trendhunter.com/trends/fortnite-festival)’s proof-of-concept for something much bigger: Rock Band.

The [PS3](https://www.trendhunter.com/trends/rpcs3-overlay) (and x360) game is set to amalgamate the most addictive interactive games on this planet, earth (i.e. Guitar Hero and Karaoke Revolution.)

Say “good-bye” to your existing social life - save, of course, for the three friends you choose to form your rock allegiance with. One is to be pitted behind the “skins” of a virtual drum-set, while the other two compliment your singing-that-only-a-mother-could-love on the bass and lead guitars.

Oh yeah, and the hype for this game is so big, I almost forgot to mention the release of Guitar Hero III this week, w00t!

## Trend Insights (Trend Hunter)

- Score: 3.6/10
- Popularity: 26% | Activity: 75% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial, Gen X
- Top markets: North America, Europe, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Gadgets](https://www.trendhunter.com/gadgets)

## Key Themes

### Why This Trend Is Growing

- **Virtual Instrument Games:** There is a need for innovations that can recreate the experience of playing real instruments virtually through interactive games.
- **Music-based Social Platforms:** Innovations that combine social media and music can create a unique platform for music lovers to connect and interact globally.
- **Interactive Entertainment:** The demand for interactive games and entertainment is growing, creating an opportunity for new products and platforms that offer a more immersive experience.

### Industries Being Reshaped

- **Gaming:** The gaming industry can continue to develop and improve virtual instrument games that offer a realistic experience for players.
- **Music:** The music industry can explore collaborations with gaming companies to create virtual instrument games that promote real instruments and music education.
- **Social Media:** The social media industry can develop music-based platforms that allow users to connect with other music lovers globally and share their experiences.

## Related on Trend Hunter

- [Rhythm Game-Focused Studios](https://www.trendhunter.com/trends/redoctane-games.md)
- [Button-Activated Guitar Devices](https://www.trendhunter.com/trends/rockdreamer-guitarbar.md)
- [Face-to-Face Game Consoles](https://www.trendhunter.com/trends/board.md)
- [Guided Challenge Party Games](https://www.trendhunter.com/trends/human-controller.md)
- [Rhythm Game Platform Expansions](https://www.trendhunter.com/trends/hifi-rush-game.md)
- [Music-Playing Gaming Controllers](https://www.trendhunter.com/trends/singing-xbox-controller.md)
- [Electronic String Instruments](https://www.trendhunter.com/trends/harmoni.md)
- [Finger-Focused Dancing Video Games](https://www.trendhunter.com/trends/orb-finger-dance-machine.md)
- [Musician-Friendly Chairs](https://www.trendhunter.com/trends/throne-x.md)
