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# Gamified Breathing Contraptions
The Jordi-Stick Encourages Children Suffering From Cystic Fibrosis

By Rahul Kalvapalle | Published 2015-09-01 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/gamified-breathing
References: [fastcoexist](http://www.fastcoexist.com/3043606/using-gamification-to-get-sicks-kids-excited-about-their-treatment) & [jordi-airflow.de](http://jordi-airflow.de/der-jordistick)

When Dieter Kirsch's son Jordi (who suffers from cystic fibrosis) didn't do his breathing exercises regularly, Kirsch didn't despair and instead [gamified the breathing exercises](https://www.trendhunter.com/trends/mouth-breather) to encourage his son to do his exercises.

Despite not being a doctor or indeed a video game professoinal, Kirsch came up with a system that connected his son's nebulizer to a video game responding to his use of the nebulizer. In one game, Jordi can control a hot air balloon with his inhalation and exhalation. In other, he can use his breathing to control an astronaut while avoiding asteroids.

The device, dubbed the 'Jordi-stick', gamified Jordi's breathing therapy so effectively that it is hoped that the contraption will eventually be brought to market.

This innovation shows how [gamification can be used for good](https://www.trendhunter.com/trends/unsmoke), and could spawn a whole glut of gamified contraptions that encourage children to take care of their health.

## Trend Insights (Trend Hunter)

- Score: 2.6/10
- Popularity: 17% | Activity: 54% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Alpha, Millennial, Gen X
- Top markets: North America, Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Multimedia](https://www.trendhunter.com/multimedia)

## Key Themes

### Key Themes Behind This Trend

- **Gamified Health Devices:** Gamification in health and wellness, especially for children with conditions like cystic fibrosis, could revolutionize treatment.
- **Personalized Therapy:** With the use of personalized games and activities, patients can have a more engaging and fun experience while doing their therapy.
- **Healthtech for Pediatrics:** The use of technology, specifically gamification, could be a disruptive innovation opportunity for the pediatric health industry.

### Where This Applies

- **Healthtech:** Gamified health devices could be a new category for the healthtech industry, offering an innovative and playful approach to health treatments.
- **Pediatrics:** The use of gamification could revolutionize the way children receive therapy, offering a more fun and exciting treatment for pediatric patients.
- **Gaming:** The gaming industry can partner with healthtech companies to create personalized games and activities that could help patients with specific conditions like cystic fibrosis.

## Related on Trend Hunter

- [Gamified Wellness Platforms](https://www.trendhunter.com/trends/healthgame.md)
- [Gamified Rehabilitation Systems](https://www.trendhunter.com/trends/gamified-rehabilitation-system.md)
- [Posture-Fixing Devices](https://www.trendhunter.com/trends/break.md)
- [Gamified Fitness Wearables](https://www.trendhunter.com/trends/bandai-vital-hero.md)
- [Sickness-Fighting AI Games](https://www.trendhunter.com/trends/mucus-masher.md)
- [Exercise-Focused Gaming Apps](https://www.trendhunter.com/trends/smart-5min-x-suika-game.md)
- [Stress-Reducing Breathing Balls](https://www.trendhunter.com/trends/breathing-ball.md)
- [Mobile Gamified Wellness](https://www.trendhunter.com/trends/urso.md)
- [Gamified Children's Productivity Apps](https://www.trendhunter.com/trends/childrens-productivity.md)
