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# Live Game Show Apps
'HQ' is a Live Trivia Game That Occurs Twice a Day

By Ell Smith | Published 2017-10-19 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/game-show-app
References: [engadget](https://www.engadget.com/2017/10/18/creators-of-vine-trivia-show-app-hq/) & [itunes.apple](https://itunes.apple.com/us/app/hq-live-trivia-game-show/id1232278996?mt=8)

As television streaming becomes more accessible, content creators are tasked with engaging an online audience in fun and innovative ways, which is why the team that created Vine introduced HQ -- an game show app with a twist.

Unlike other apps of its kind, HQ cannot be played whenever the user pleases. This [trivia show](https://www.trendhunter.com/trends/faabul-live-quizzes) plays out live and only occurs twice a day, encouraging consumers to stay engaged. The game consists of a series of multiple choice questions which the player has 10 seconds to answer. If guessed correctly, the user advances. The players who successfully answer all the questions are rewarded with a cash prize, which is deposited into the user's [PayPal](https://www.trendhunter.com/trends/google-play-2) account.

This interesting approach to [game show apps](https://www.trendhunter.com/trends/game-app) ensures users will continue to tune in, while promoting a communal and interactive playing field.

## Trend Insights (Trend Hunter)

- Score: 3.4/10
- Popularity: 41% | Activity: 52% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Mobile](https://www.trendhunter.com/mobile)

## Key Themes

### What Makes This Trend Stand Out

- **Live Game Shows:** Utilizing live streaming and communal engagement, this trend presents an opportunity for low-cost audience acquisition.
- **Real-time Trivia:** By limiting access to scheduled playtimes, this trend encourages habitual check-ins, presenting an opportunity for targeted advertising.
- **Mobile Gaming with Cash Prizes:** Gamification of apps and ecommerce systems presents users with monetary incentives to engage, presenting an opportunity for brands to integrate their products and services into interactive experiences.

### Sectors Adopting This

- **Entertainment:** This industry has an opportunity to expand revenue streams via interactive, gamified experiences and sponsorships.
- **Advertising:** This industry has an opportunity to utilize in-app advertising to target niche audiences based on their interests and responses to real-time trivia questions.
- **Financial Services:** This industry has an opportunity to integrate mobile payment systems into gamified experiences that encourage users to engage with financial products and services.

## Related on Trend Hunter

- [Daily Trivia Games](https://www.trendhunter.com/trends/quizzers-hub.md)
- [Personalized Game Show Generators](https://www.trendhunter.com/trends/game-nights.md)
- [Dynamic Quizzing Experiences](https://www.trendhunter.com/trends/dynamic-quizzing-experiences.md)
- [Interactive Knowledge Plays](https://www.trendhunter.com/trends/triviablaze.md)
- [Experiential Streamed Quick Trivia](https://www.trendhunter.com/trends/netflix-2.md)
- [Interactive Streaming Stick Gameshows](https://www.trendhunter.com/trends/volley-games-app.md)
- [Interactive Quiz Platforms](https://www.trendhunter.com/trends/ai-trivia.md)
- [Screen-Time Trivia Games](https://www.trendhunter.com/trends/clipology.md)
- [Interactive Trivia Tools](https://www.trendhunter.com/trends/mindmash.md)
