<!-- canonical: https://www.trendhunter.com/trends/food-partnership -->
<!-- robots: noindex -->

# Anime Game Food Partnerships
McDonald's Japan and Pokemon Go Turn Each Location Into a Poke Stop

By M | Published 2016-07-31 | Lifestyle
Source: Trend Hunter, https://www.trendhunter.com/trends/food-partnership
References: [brandeating](http://www.brandeating.com/2016/07/every-mcdonalds-in-japan-is-poke-stop-or-pokemon-gym.html) & [mcdonalds.co.jp](http://www.mcdonalds.co.jp/)

[McDonald's](https://www.trendhunter.com/trends/wcdonalds-1) Japan is utilizing the popularity of the Pokemon Go augmented reality release to its marketing advantage by creating a food partnership with the platform to turn each of its fast casual locations into Pokemon Gym or Poke Stop locations. The collaboration is between the fast food chain and the developer of the platform, [Niantic](https://www.trendhunter.com/trends/niantic-1), that encourages consumers to enter the eateries to battle their anime monsters.

While a large portion of the [Pokemon Go game](https://www.trendhunter.com/trends/pokemon-go-1) focuses on collecting the characters, the second half is all about battling other players at Pokemon Gyms and Poke Stops. The recent partnership solidifies all of the McDonald's Japan locations as Pokemon Gyms, encouraging consumers to visit in order to interact with other players.

The partnership is mutually beneficial as McDonald's gains more customers and Pokemon Go offers a unified place for players to meet at.

## Trend Insights (Trend Hunter)

- Score: 3.2/10
- Popularity: 37% | Activity: 51% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial
- Top markets: North America, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Lifestyle](https://www.trendhunter.com/lifestyle) > [Food](https://www.trendhunter.com/food)

## Key Themes

### Key Themes Behind This Trend

- **Augmented Reality Marketing:** Utilizing popular augmented reality platforms like Pokemon Go to create unique marketing partnerships with businesses.
- **Location-based Gaming:** Turning physical locations into game elements to encourage consumer engagement and interaction.
- **Collaborative Branding:** Developing partnerships between companies and popular platforms to mutually benefit from increased customer engagement.

### Where This Applies

- **Fast Food Industry:** Fast food chains like McDonald's can leverage augmented reality gaming partnerships to attract more customers and drive sales.
- **Gaming Industry:** Game developers like Niantic can explore collaborations with businesses to enhance user experience and increase game popularity.
- **Marketing Industry:** Marketing agencies can create innovative strategies utilizing augmented reality platforms and location-based gaming to attract and engage consumers.

## Related on Trend Hunter

- [90s-Inspired Anime QSR Meals](https://www.trendhunter.com/trends/mcdonalds-and-pokmon.md)
- [Anime-Inspired Restaurant Campaigns](https://www.trendhunter.com/trends/wcdonalds-1.md)
- [Anime-Themed QSR Toys](https://www.trendhunter.com/trends/pokmon-natsumatsuri-happy-set.md)
- [Cartoon Card Qsr Meals](https://www.trendhunter.com/trends/pikachu-promo-cards.md)
- [Anime-Inspired QSR Deals](https://www.trendhunter.com/trends/mcdonalds-5.md)
- [Anime-Branded Noodle Products](https://www.trendhunter.com/trends/batchelors-noodles.md)
- [Anime Restaurant Meals](https://www.trendhunter.com/trends/wcdonalds.md)
- [Cartoon-Inspired Kids Meals](https://www.trendhunter.com/trends/happy-meal-2.md)
- [Outdoor Anime QSR Toys](https://www.trendhunter.com/trends/mcdonalds-japan-pokmon.md)
