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# Versatile Game-Building Kits
EnigmaBot Lets Kids Create Their Own Modules and Play Games

By Riley von Niessen | Published 2020-12-15 | Life-Stages
Source: Trend Hunter, https://www.trendhunter.com/trends/enigmabot
References: [kickstarter](https://www.kickstarter.com/projects/1469941190/enigmabot-create-your-own-arcade-machine-and-explore?ref=5srumy&utm_source=media%20pitch)

EnigmaBot is a creative game-building kit that allows for endless play, with each one able to be built in various different ways so that users can [play music](https://www.trendhunter.com/trends/sound-blocks) and arcade games, as well as FPS.

Kids can put [3D puzzles](https://www.trendhunter.com/trends/foros-game) together to create their own kingdom using the animation instructions that come with the kits, making for a great educational and interactive experience that will provide hours of entertainment. For example, when built into a mini-gun module, kids can select different shooter games, which will be shown through a connected smartphone screen. When using the violin build, they can perfect their rhythm and performance through another set of interactive experiences.

EnigmaBot is being funded on [Kickstarter](https://www.trendhunter.com/trends/modular-robotics-kit), where early supporters can save on the game kits.

Image Credit: EnigmaBot

## Trend Insights (Trend Hunter)

- Score: 2.2/10
- Popularity: 39% | Activity: 19% | Freshness: 9%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Gen Alpha
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Life-Stages](https://www.trendhunter.com/life-stages) > [Toys](https://www.trendhunter.com/toys)

## Key Themes

### What's Driving This Trend

- **Creative Game-building Kits:** Opportunity to disrupt the traditional toy industry by introducing more interactive and educational game-building kits for kids.
- **Endless Play:** Opportunity to cater to the demand for toys and games that offer unlimited play potential and customization options.
- **Interactive Learning Experiences:** Opportunity to integrate interactive and educational elements into game-building kits, making it a valuable learning tool for kids.

### Who This Affects Most

- **Toy Industry:** The toy industry can expand its product offerings by introducing more interactive and educational game-building kits for children.
- **Edtech Industry:** The EdTech industry can tap into the potential of game-building kits as an educational tool for teachers and students in the classroom.
- **Gaming Industry:** The gaming industry can explore the potential of game-building kits as a new platform for game development, especially for indie game developers and hobbyists.

## Related on Trend Hunter

- [Modular Robotics Kits](https://www.trendhunter.com/trends/modular-robotics-kit.md)
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- [Reprogrammable Robot Companions](https://www.trendhunter.com/trends/quarky.md)
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- [DIY Robotics Toys](https://www.trendhunter.com/trends/windbots.md)
