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# Pleasant Do-Good Microsites
Energizer PositiveLand Demonstrates Brand's Social Commitment

By Katherinev123 | Published 2012-09-10 | Pop Culture
Source: Trend Hunter, https://www.trendhunter.com/trends/energizer-positiveland
References: [popsop](http://popsop.com/58303) & [positiveland](http://www.positiveland.com/site/home/)

With the aim to showcase its commitment to positive, socially beneficial activities, the battery brand Energizer, with the help of agency [TBWA](https://www.trendhunter.com/trends/archie), has created Energizer PositiveLand, an interactive microsite that translates positive online actions from consumers into real-life change.

Energizer Positiveland is a campaign targeted at Latin American country that piggybacks off of the brand's 'That's Positive Energy' campaign launched last year. Helping Energizer both promote its high-performance products and its social commitment, the virtual platform comprises an interactive 3D city. When you play the game, you help Energizer [contribute to some social cause](https://www.trendhunter.com/trends/goodbrand-impact), converting your own good intentions into real-world action. For instance, if you build a virtual skyscraper out of books in PositiveLand, Energizer will donate books to schools that need it, according to Popsop.

## Trend Insights (Trend Hunter)

- Score: 2.5/10
- Popularity: 18% | Activity: 48% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial, Gen X
- Top markets: South America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Pop Culture](https://www.trendhunter.com/popculture) > [Internet](https://www.trendhunter.com/internet)

## Key Themes

### What's Driving This Trend

- **Interactive Microsites:** Creating interactive microsites that engage consumers and translate online actions into real-world impact offers a disruptive innovation opportunity.
- **Socially Beneficial Campaigns:** Developing campaigns that promote a brand's commitment to social causes and empower consumers to participate in creating real-world change presents a disruptive innovation opportunity.
- **Virtual Platforms:** Exploring virtual platforms, such as 3D cities, that provide an immersive and interactive experience for consumers, while driving social impact, offers a disruptive innovation opportunity.

### Who This Affects Most

- **Marketing and Advertising:** The Marketing and Advertising industry can leverage interactive microsites and socially beneficial campaigns to create engaging experiences for consumers and drive brand loyalty.
- **Social Impact Organizations:** Social impact organizations can partner with brands to utilize virtual platforms and interactive campaigns in order to amplify their causes and engage a wider audience.
- **Education:** The Education industry can benefit from collaborations with brands that incorporate virtual platforms and interactive experiences to support educational initiatives and provide resources to schools in need.

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