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# Comic-Con Contest Fails
EA's 'Sin to Win' Promo for "Dante's Inferno' Crosses the Line

By Marissa Brassfield | Published 2009-07-25 | Pop Culture
Source: Trend Hunter, https://www.trendhunter.com/trends/ea-sin-to-win-dantes-inferno-comic-con
References: [mashable](http://mashable.com/2009/07/25/danteteam-contest/) & [sintowin.me](http://www.sintowin.me/)

[EA's](https://www.trendhunter.com/trends/monster-energy) 'Sin to Win' Comic-Con contest for 'Dante's Inferno' was meant to be a viral [Twitter](https://www.trendhunter.com/trends/diablo-iv-rtx-4080) promotional tool, but detractors say that the contest crosses the line between edgy tongue-in-cheek fun and sexual harassment.

To participate in EA's 'Sin to Win' contest for 'Dante's Inferno,' Comic-Con attendees were encouraged to take photos with booth babes and post them on Twitter to @danteteam with the hashtag #lust. That's not the issue, though; it's the way the promo was worded. On the actual promo, which you can see above, participants are directed to "Commit acts of lust," which many allege is a recipe for disaster and a move that objectifies women.

Those against EA's 'Sin to Win' Comic-Con contest for 'Dante's Inferno' have voiced their disapproval using the hashtag #eafail. You can see screenshots of some of the responses above. What do you think? Does EA's promo sink or swim in your book?

## Trend Insights (Trend Hunter)

- Score: 3.1/10
- Popularity: 68% | Activity: 18% | Freshness: 8%
- Audience gender: 90% men, 10% women
- Primary generations: Gen Z, Millennial
- Top markets: North America, Europe, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Pop Culture](https://www.trendhunter.com/popculture) > [Internet](https://www.trendhunter.com/internet)

## Key Themes

### What Makes This Trend Stand Out

- **Controversial Promotions:** EA's 'Sin to Win' contest sparks controversy for crossing the line between edgy fun and sexual harassment.
- **Social Media Marketing:** Promotional campaigns using Twitter hashtags and viral strategies are becoming increasingly popular.
- **Gender Representation:** The objectification of women in promotional events and gaming industry is causing backlash and criticisms.

### Sectors Adopting This

- **Gaming:** The gaming industry faces opportunities to reconsider promotional strategies and address concerns of objectification.
- **Marketing:** Marketing professionals can explore the use of social media and viral campaigns to engage audiences.
- **Media and Entertainment:** The media and entertainment industry needs to address issues of gender representation and potentially implement guidelines for promotional events.

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