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# Cartoon Death-Preventing Apps
The 'Dumb Ways to Die' App is a Playable Version of the Viral Video

By Laura McQuarrie | Published 2013-05-21 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/dumb-ways-to-die-app
References: [designtaxi](http://designtaxi.com/news/357710/Dumb-Ways-To-Die-Now-Available-As-A-Video-Game-App/)

The 'Dumb Ways to Die' [app](https://www.trendhunter.com/trends/dumb-phone1) matches the catchy viral video with the same premise -- but this time, you have the chance to save the danger-seeking characters in the video from death or serious injury.

Players can intervene to prevent unfavorable outcomes like getting too close to flesh-eating piranhas, not opening doors for psychos and moving passengers a safe distance away from subway tracks. Each new high score adds familiar characters from the game to a transit station -- but you'll be so addicted to this [fast-paced, fun and frantic game](https://www.trendhunter.com/trends/game-of-splash), you'll collect them in no time at all.

The game is an extension of McCann Australia's campaign for Melbourne's Metro Trains -- another fun, humorous and engaging way to get the word out about safety and public transit.

## Trend Insights (Trend Hunter)

- Score: 3.6/10
- Popularity: 41% | Activity: 59% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Gen Alpha, Millennial
- Top markets: North America, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Mobile](https://www.trendhunter.com/mobile)

## Key Themes

### Key Themes Behind This Trend

- **Death-preventing Apps:** Similar apps can be developed by other industries to promote safety and prevent accidents.
- **Interactive Marketing Campaigns:** Businesses can use interactive games or activities as a way to promote their product or message.
- **Gamification of Public Services:** Other public services can explore gamification as a way to educate and engage the public on important issues.

### Where This Applies

- **Transportation:** Transportation companies can use interactive games or apps to promote safety among their passengers.
- **Education:** Educational institutions can explore educational games or apps to teach students important lessons or concepts.
- **Public Health:** Public health organizations can use apps or games to encourage healthy habits or promote safety measures.

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- [Death Prediction Apps](https://www.trendhunter.com/trends/death-clock-app.md)
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