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# Internet Art Sites
'Can You Draw the Internet' Pits Artists Against Grade Schoolers

By Michael Hines | Published 2010-11-19 | Pop Culture
Source: Trend Hunter, https://www.trendhunter.com/trends/draw-the-internet
References: [neatorama](http://www.neatorama.com/2010/11/16/can-you-draw-the-internet/) & [canyoudrawtheinternet](http://www.canyoudrawtheinternet.com/)

'Can You Draw The Internet' is an awesome website that pits professional artists and creatives against [grade school children](https://www.trendhunter.com/trends/little-artists-design-contest) to see who can "[draw the Internet](https://www.trendhunter.com/trends/wplace)" the best.

Drawing the Internet is no easy task. Of course, the professionals come up with some incredibly creative and artistic stuff, but it is the [children who really steal the show](https://www.trendhunter.com/trends/joyful-outlines). Their drawings of the Internet range from rudimentary to amazing and really give you an inside look into what it's like to be a child growing up in the age of the Internet.

## Trend Insights (Trend Hunter)

- Score: 1.6/10
- Popularity: 29% | Activity: 12% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial
- Top markets: North America, South America, Europe, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Pop Culture](https://www.trendhunter.com/popculture) > [Internet](https://www.trendhunter.com/internet)

## Key Themes

### Why This Trend Is Growing

- **Art Vs Creativity:** Comparing professional artists and creatives against children to encourage creativity and innovation in the art industry.
- **Art and Technology:** Exploring the connection between art and technology by inviting artists to draw the Internet.
- **Childhood Creativity:** Encouraging and promoting childhood creativity and innovation through online competitions and websites like 'Can You Draw The Internet'.

### Industries Being Reshaped

- **Education:** Incorporating more creative aspects into grade school curriculum to encourage childhood creativity and innovation.
- **Digital Art:** Promoting and expanding the digital art industry by encouraging artists to create art using technological platforms.
- **Social Media Platforms:** Expanding social media platforms by creating communities for children to showcase their creativity and art skills.

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