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# Fantastical Lore Tabletop Games
Divinity Original Sin: The Board Game is Narrative-Driven

By Michael Hemsworth | Published 2019-11-22 | Life-Stages
Source: Trend Hunter, https://www.trendhunter.com/trends/divinity-original-sin-the-board-game
References: [geeky-gadgets](https://www.geeky-gadgets.com/divinity-original-sin-board-game-21-11-2019/) & [kickstarter](https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-the-board-game)

The popularity of [tabletop games](https://www.trendhunter.com/trends/sims-board-game) has surged in recent years as consumers of all ages get more involved in the pastimes, which is seeing new creations like the Divinity Original Sin: The Board Game be introduced.

The game is based on the Divinity Original Sin II video game from the [Larian Studios](https://www.trendhunter.com/trends/baldurs-gate-3-deluxe) and has been developed by Lynnvander Studios to help take the franchise in a new direction. The game is focused on a narrative-driven adventure that requires players to make meaningful choices in order to guide their hero how they see fit and enjoy [tactical battles](https://www.trendhunter.com/trends/solasta-ii) along the way.

Divinity Original Sin: The Board Game is suited for up to four players aged 14 and up, and offers more than an hour of gameplay per round.

## Trend Insights (Trend Hunter)

- Score: 1.8/10
- Popularity: 26% | Activity: 19% | Freshness: 9%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial
- Top markets: Europe

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Life-Stages](https://www.trendhunter.com/life-stages) > [Toys](https://www.trendhunter.com/toys)

## Key Themes

### Why This Trend Is Growing

- **Surge of Tabletop Games:** The increasing popularity of tabletop games provides opportunities for innovative game concepts and experiences.
- **Narrative-driven Gameplay:** Games that prioritize narrative-driven gameplay offer disruptive innovation opportunities for engaging and immersive experiences.
- **Meaningful Choice Mechanics:** Games that incorporate meaningful choices for players to shape their own adventure create opportunities for unique and personalized gaming experiences.

### Industries Being Reshaped

- **Gaming:** The gaming industry can capitalize on the surge of tabletop games by creating new and unique gaming experiences.
- **Entertainment:** The entertainment industry can explore narrative-driven gameplay in various forms, such as board games, video games, and interactive storytelling experiences.
- **Education:** The education industry can leverage meaningful choice mechanics in tabletop games to create educational games that engage and challenge students in decision-making.

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