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# Submersible-Piloting Web Games
Dive Commander Lets You Control a Real-Life Submarine

By Michael Hines | Published 2012-06-14 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/dive-commander
References: [gizmag](http://www.gizmag.com/dive-commander-mini-submarine-game/22915/) & [divecommander](http://www.divecommander.com/)

Dive Commander is a new [web game](https://www.trendhunter.com/trends/spongebob-patty-pursuit-2) that puts you in control of a miniature submarine. Unlike all other video games, the submarine that you control actually physically exists. The game was developed by ReachIn, the same company that created the game that let you play with pets in animal shelters, iPet Companion.

Dive Commander puts you in control of a [small submarine in a tank](https://www.trendhunter.com/trends/arivia-watersurface-drone) filled with rocks, plants and gravel. Each player is given four clues, with the objective being to solve the mysterious sinking of a ship. The task is made harder by a [second player, who can control](https://www.trendhunter.com/trends/dave-busters-human-crane) functions within the tank such as bubble streams and strobe lights. The game is free to play for now, but ReachIn is working on rolling out a pay-to-play version.

## Trend Insights (Trend Hunter)

- Score: 1.1/10
- Popularity: 11% | Activity: 13% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Games](https://www.trendhunter.com/games)

## Key Themes

### Why This Trend Is Growing

- **Physical Gaming:** Creating interactive gaming experiences that have a tangible, real-life component.
- **Multiplayer Immersion:** Designing games that allow multiple players to collaborate or compete in a shared physical environment.
- **Blending Virtual and Physical Worlds:** Exploring ways to merge digital gameplay with physical objects and settings.

### Industries Being Reshaped

- **Gaming:** Developing innovative game concepts that bridge the gap between virtual and physical gameplay.
- **Entertainment:** Creating immersive experiences that combine real-world elements with virtual interactions.
- **Education:** Leveraging physical gaming to enhance interactive learning and problem-solving skills.

## Related on Trend Hunter

- [Autonomous Underwater Robots](https://www.trendhunter.com/trends/autonomous-underwater-robot.md)
- [Multitasking Underwater Drones](https://www.trendhunter.com/trends/multitasking-underwater-drone.md)
- [Danger-Embracing Underwater Drones](https://www.trendhunter.com/trends/dangerembracing-underwater-drones.md)
- [Show-Inspired Browser Games](https://www.trendhunter.com/trends/squid-game-1.md)
- [Web3 Space Simulation Games](https://www.trendhunter.com/trends/galaxy-commanders.md)
- [Compact Luxury Submersibles](https://www.trendhunter.com/trends/hightech-submersible.md)
- [Guided Challenge Party Games](https://www.trendhunter.com/trends/human-controller.md)
- [Supercar-Inspired Submersibles](https://www.trendhunter.com/trends/uboat-worx-super-sub.md)
- [Fish-Themed Minesweeper Games](https://www.trendhunter.com/trends/inspired-entertainment.md)
