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# Interactive Koi Ponds
This Digital Pond Features Dancing Fish Interacting with People's Movements

By Erica Francis | Published 2016-08-12 | Updated 2016-08-15 | Art & Design
Source: Trend Hunter, https://www.trendhunter.com/trends/digital-pond
References: [fastcodesign](http://www.fastcodesign.com/3062767/in-this-dazzling-koi-pond-the-fish-live-only-in-your-imagination/4) & [team-lab.net](https://www.team-lab.net/works/koi_and_people/)

Art collective TeamLab created an interactive digital pond featured at 'Odaiba Minna no YUME-TAIRIKU 2016 -A World of Wonders.' The artists wanted their pond to work off of the movement of people within it. In order for the fish to move and change, humans literally need to become a part of the art. It's not just imaginary lights and images, the art installation itself is made of water.

The wondrous and mystical digital pond has an incredibly long title that summarizes what the art installation is about; 'Drawing on the Water Surface Created by Dance of Koi and People - Infinity.' Though human interaction used to be considered an obstruction of art, TeamLab attempts to change that in this piece by making people a necessary part of their art.

## Trend Insights (Trend Hunter)

- Score: 5.3/10
- Popularity: 85% | Activity: 66% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial, Gen X
- Top markets: Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Art & Design](https://www.trendhunter.com/artdesign) > [Modern](https://www.trendhunter.com/modern)

## Key Themes

### What Makes This Trend Stand Out

- **Interactive Digital Art:** Creating art installations that rely on human movement and interaction for a unique and immersive experience.
- **Kinetic Sculptures:** Using technology to bring sculptures to life and animate them in response to human presence.
- **Inclusive Art Experiences:** Challenging traditional notions of passive observation by making audience engagement an integral part of the artwork.

### Sectors Adopting This

- **Art and Entertainment:** Opportunity to combine traditional art forms with technology and interactive elements to create novel experiences for audiences.
- **Experiential Marketing:** Employing interactive installations to captivate and engage consumers in retail and event environments.
- **Augmented Reality:** Leveraging technology to overlay digital elements onto physical spaces, enabling new forms of interactive experiences.

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