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# Live VR Music Tours
Jauz Debuted an Immersive 'Dangerous Waters Tour' Live Using VR

By Grace Mahas | Published 2020-01-22 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/dangerous-waters-tour
References: [vrroom.buzz](https://vrroom.buzz/vr-news/music/jauz-debut-dangerous-waters-tour-live-vr-gig)

American DJ and electronic dance music producer Jauz partnered with technology company [Wave](https://www.trendhunter.com/trends/elecsuit) to launch a special live virtual music performance on January 8th -- ahead of his scheduled eight-stop Dangerous Waters Tour.

Fans attended this virtual tour via [YouTube](https://www.trendhunter.com/trends/ubco-2x2) and [Twitch](https://www.trendhunter.com/trends/alienware-x-twitch) and got the chance to play "games within the game" during the live performance. Attendees participate in the immersive VR experience using their own avatars to watch a virtual Jauz descent into "dangerous waters" in real-time.

This is not the first live-streamed event hosted by the musician. He previously partnered with Discord to host a monthly "Demo Roulette" that gave fans the chance to co-produce a song with the artist and participate in the creative process.

Image Credit: Jauz x Insomniac x Wave

## Trend Insights (Trend Hunter)

- Score: 1.6/10
- Popularity: 26% | Activity: 14% | Freshness: 9%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Multimedia](https://www.trendhunter.com/multimedia)

## Key Themes

### Key Themes Behind This Trend

- **Live VR Music Tours:** Developing VR music tours with interactive features for a new type of digital concert experience.
- **Virtual Avatars:** Developing virtual avatars to enhance the immersive experience of live VR concerts and events.
- **Collaborative Artist-fan Events:** Exploring new opportunities to bridge the gap between artists and fans through collaborative, interactive events.

### Where This Applies

- **Music Industry:** The music industry can explore new revenue streams and engagement opportunities by developing VR concerts and events.
- **Virtual Reality Industry:** The virtual reality industry can create new applications and technologies that enhance the immersive experience of live VR music tours and concerts.
- **Gaming Industry:** The gaming industry can explore opportunities to collaborate on developing interactive features for live VR music tours and events.

## Related on Trend Hunter

- [Live-Streamed Music Venues](https://www.trendhunter.com/trends/vita-motus.md)
- [Interactive Metaverse Pop Concerts](https://www.trendhunter.com/trends/the-chainsmokers.md)
- [Virtual Reality Dance Games](https://www.trendhunter.com/trends/just-dance-vr-welcome-to-dancity.md)
- [Metaverse Concert Venues](https://www.trendhunter.com/trends/metaverse-concert-hall.md)
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- [Metaverse Music Festivals](https://www.trendhunter.com/trends/kids-relief-music-festival.md)
- [Musical Afrofuturism Metaverses](https://www.trendhunter.com/trends/the-verse-by-jack-daniels.md)
- [Immersive Holographic Zoos](https://www.trendhunter.com/trends/hologram-zoo.md)
