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# Crowd Gaming
'NewsBreaker Live' Gives You Something To Do Before Movies Starts

By Going Like Sixty | Published 2007-06-27 | Pop Culture
Source: Trend Hunter, https://www.trendhunter.com/trends/crowd-gaming-what-to-do-before-the-movie-starts
References: [adage](http://adage.com/mediaworks/article.php?article_id=118869)

MSNBC.com has come up with NewsBreaker Live, a new way to entertain yourself before the movie begins. They have developed [motion sensors](https://www.trendhunter.com/trends/brainblink-brainblink) that are placed throughout the theater that can tell which way the crowd is moving. What’s the fun in that? The crowd controls a ball and paddle like the [ancient video game](https://www.trendhunter.com/trends/dave-busters1) “Breakout.” The goal is to break the wall of news on the screen provided by MSNBC.com.

**Implications** - Consumers in modern society are constantly looking for [simple ways to entertain themselves](https://www.trendhunter.com/trends/boring-button). Products that feature a humorous aspect are attractive to those who don't have the time to enjoy certain things. Companies trying to increase their appeal could focus on this.

## Trend Insights (Trend Hunter)

- Score: 4.8/10
- Popularity: 43% | Activity: 92% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial, Gen X
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Pop Culture](https://www.trendhunter.com/popculture)

## Key Themes

### What's Driving This Trend

- **Entertainment Gaming:** Incorporate motion sensors to create immersive and interactive gaming experiences for consumers.
- **Crowd-controlled Technology:** Develop technologies that allow crowds to collectively control various forms of entertainment, including movies, concerts, and events.
- **Interactive Advertising:** Create interactive advertisements that engage audiences in unique and memorable ways, such as crowd-controlled games.

### Who This Affects Most

- **Entertainment:** Movie theaters, theme parks, and other forms of entertainment can enhance customer experiences through crowd-controlled games and other interactive technologies.
- **Advertising:** Marketing firms and advertising agencies can leverage crowd-controlled gaming and other interactive technologies to create engaging and memorable brand experiences for customers.
- **Technology:** Tech companies can develop and market motion sensors and other technologies that enable crowd-controlled gaming and other interactive experiences at various events and venues.

## Related on Trend Hunter

- [Interactive Game Advertisements](https://www.trendhunter.com/trends/samsung-ads-gamebreaks.md)
- [Gamified Office Worker Exercises](https://www.trendhunter.com/trends/crouch-beat.md)
- [Active Entertainment Systems](https://www.trendhunter.com/trends/nex-playground.md)
- [Face-to-Face Game Consoles](https://www.trendhunter.com/trends/board.md)
- [Creative Hollywood-Themed Games](https://www.trendhunter.com/trends/hollywoodthemed-games.md)
- [Focus-Enhancing Gaming Devices](https://www.trendhunter.com/trends/brainblink.md)
- [First-Person Television-Inspired Games](https://www.trendhunter.com/trends/not-for-broadcast.md)
- [Interactive Party Games](https://www.trendhunter.com/trends/scano-games.md)
- [Guided Challenge Party Games](https://www.trendhunter.com/trends/human-controller.md)
