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# Gamer-Focused Mental Health Initiatives
Riot Games Collaborated with the Crisis Text Line

By Daniel Johnson | Published 2020-06-08 | Social Good
Source: Trend Hunter, https://www.trendhunter.com/trends/crisis-text-line
References: [engadget](https://www.engadget.com/riot-games-mental-health-support-players-crisis-via-text-182056577.html) & [riotgames](https://www.riotgames.com/en/news/providing-mental-health-support-with-crisis-text-line)

[Riot Games](https://www.trendhunter.com/trends/riot-play-club) recently indicated that it entered into a [new partnership](https://www.trendhunter.com/trends/music-health-alliance) with [Crisis Text Line](https://www.trendhunter.com/trends/never-fight-alone), which is a not for profit organization that facilitates mental health texting free of charge. The new agreement that members of the gaming community will be able to access mental health support, as well as education surrounding healthy gaming activities. Gamers in the United States and Canada can access the services by texting “RIOT” to 741741.

Crisis Text Line initially began operating in 2013 and since then it offers text message services in the United States, United Kingdom, Canada, and Ireland. Counselors are trained in providing support for various issues related to mental health including bullying, depression, anxiety, and abuse.

Image Credit: Shutterstock

## Trend Insights (Trend Hunter)

- Score: 1.9/10
- Popularity: 18% | Activity: 31% | Freshness: 9%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial, Gen X
- Top markets: North America, South America, Europe, Asia, Africa

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Social Good](https://www.trendhunter.com/socialgood) > [Social Business](https://www.trendhunter.com/socialbusiness)

## Key Themes

### What Makes This Trend Stand Out

- **Mental Health Support for Gamers:** Providing accessible mental health support for gamers through text messaging services.
- **Awareness and Education for Healthy Gaming:** Offering education and resources to promote healthy gaming habits and activities.
- **Collaboration Between Gaming and Mental Health Organizations:** Fostering partnerships between gaming companies and mental health organizations to address the unique needs of gamers.

### Sectors Adopting This

- **Gaming:** Opportunity for gaming companies to integrate mental health support services into their platforms.
- **Mental Health:** Expanding mental health initiatives to target and support the gaming community specifically.
- **Telecommunications:** Providing a platform for text messaging services to facilitate mental health support for gamers.

## Related on Trend Hunter

- [Gaming Mental Health Initiatives](https://www.trendhunter.com/trends/never-fight-alone.md)
- [Approachable Mental Health Sessions](https://www.trendhunter.com/trends/the-talk-squad.md)
- [Esports Mental Health Initatives](https://www.trendhunter.com/trends/uketc.md)
- [Esports Therapy Services](https://www.trendhunter.com/trends/nace-starleague-1.md)
- [Esports Harm Prevention Programs](https://www.trendhunter.com/trends/ygam.md)
- [Mental Health-Supporting Initiatives](https://www.trendhunter.com/trends/blast-2.md)
- [Community Gaming Initiatives](https://www.trendhunter.com/trends/riot-play-club.md)
- [Charity-Supporting Gaming Initiatives](https://www.trendhunter.com/trends/battle-pass.md)
- [Esports Wellness Courses](https://www.trendhunter.com/trends/entain-foundation.md)
