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# VR Vacuuming Games
This VR Prototype Cleaning Game Turns Vacuuming Into Less of a Chore

By Laura McQuarrie | Published 2021-02-06 | Art & Design
Source: Trend Hunter, https://www.trendhunter.com/trends/cleaning-game
References: [roadtovr](https://www.roadtovr.com/ar-vr-gamified-chores-vacuuming/) & [reddit](https://www.reddit.com/r/virtualreality/comments/l3bd1d/i_turned_real_life_vacuuming_into_a_virtual/)

[Reddit](https://www.trendhunter.com/trends/gamified-chore-app) user VoxelGUy created a 1:1 virtual representation of his living room for the purpose of conducting VR and AR experiments, including one cleaning game that turns the task of vacuuming into a gamified experience. The virtual reality experience involves sucking up virtual Euros using an [Oculus](https://www.trendhunter.com/trends/ar-apps) [Quest](https://www.trendhunter.com/trends/micro-machines-mini-challenge-mayhem) and Touch controller on a real vacuum cleaner. As the creator sees it, the in-game currency has the potential to be used to upgrade the virtual environment and make the tasks even more incentivized and rewarding.

While there are already many apps that help to turn household chores into games, this prototype minigame offers a look into the future of household cleaning with virtual reality applications.

## Trend Insights (Trend Hunter)

- Score: 4.3/10
- Popularity: 32% | Activity: 87% | Freshness: 9%
- Audience gender: 90% men, 10% women
- Primary generations: Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Art & Design](https://www.trendhunter.com/artdesign) > [Design](https://www.trendhunter.com/design)

## Key Themes

### What's Driving This Trend

- **Virtual Reality Cleaning Games:** Developing virtual reality games that incentivize household cleaning tasks through gamification.
- **Incentivized Virtual Environments:** Creating 1:1 virtual representations of real-life environments with in-game currency to upgrade and enhance the experience.
- **AR and VR Experimentation:** Using AR and VR technology to experiment with household cleaning gamification and other potential applications.

### Who This Affects Most

- **Gaming Industry:** Collaborating with household cleaning companies to develop virtual reality games that encourage household chores through incentivization.
- **AR/VR Industry:** Developing and marketing AR and VR technology for household cleaning and other household chores.
- **Household Cleaning Industry:** Incorporating virtual reality cleaning games into their marketing strategies to attract customers and promote household cleanliness.

## Related on Trend Hunter

- [Gamified Home Chore Apps](https://www.trendhunter.com/trends/gamified-chore-app.md)
- [Vacuum-Tracking AR Apps](https://www.trendhunter.com/trends/ar-apps.md)
- [Mixed Reality Mopping Tools](https://www.trendhunter.com/trends/mixed-reality-mopping.md)
- [VR Cooking Games](https://www.trendhunter.com/trends/vr-cooking-game.md)
- [AR Vacuuming Apps](https://www.trendhunter.com/trends/dyson-cleantrace.md)
- [Metaverse Tech Stores](https://www.trendhunter.com/trends/dyson-demo-vr.md)
- [Gamified Trash Pickers](https://www.trendhunter.com/trends/rubbish-beam.md)
- [Steam-Powered Vacuum Cleaners](https://www.trendhunter.com/trends/tineco-floor-one-s9-artist-steam.md)
- [Gamified Task Managers](https://www.trendhunter.com/trends/chorequest.md)
