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# You as a Conductor
‘Bravo Gustavo' iPhone App Lets You Pretend to Be Gustavo Dudamel

By Marissa Brassfield | Published 2009-09-26 | Pop Culture
Source: Trend Hunter, https://www.trendhunter.com/trends/bravo-gustavo-iphone-app
References: [boingboing.net](http://www.boingboing.net/2009/09/24/bravo-gustavo-an-exc.html) & [laphil](http://www.laphil.com/gustavo/bravo.html#)

If you’ve ever wanted to conduct the LA Philharmonic (or any orchestra, for that matter), the ‘Bravo Gustavo’ [iPhone](https://www.trendhunter.com/trends/melodics-drums) app is for you. This flail-inducing application lets you channel your inner Gustavo Dudamel by, well, [using your iPhone as a baton](https://www.trendhunter.com/trends/flick-wand).

If you don’t have an iPhone, you can still play ‘Bravo Gustavo’ at the site for the ‘Bravo Gustavo’ iPhone app. Boing Boing says that the gameplay of ‘Bravo Gustavo’ is similar to ‘Guitar Hero’ in that you’ll have to sync your movements up with the music. Bravo!

## Trend Insights (Trend Hunter)

- Score: 1.9/10
- Popularity: 16% | Activity: 32% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Pop Culture](https://www.trendhunter.com/popculture) > [Media](https://www.trendhunter.com/media)

## Key Themes

### Key Themes Behind This Trend

- **Music Conductor Simulation:** Opportunities to create more realistic and interactive conducting simulations for music and choir students.
- **Gaming as Learning Tool:** Opportunities to explore how gaming can be utilized for music education and art appreciation.
- **Virtual Reality Music Education:** Opportunities to create immersive virtual reality experiences that allow people to experience conducting and music education in a new way.

### Where This Applies

- **Music Education:** The music education industry has an opportunity to integrate technology and gaming to create more immersive and interactive learning experiences for students.
- **App Development:** App developers can explore creating music-related apps that are based on gaming and simulations to help people learn more about music and conducting.
- **Entertainment Technology:** The entertainment technology industry can explore creating more immersive virtual reality experiences that allow people to experience conducting and music education in a new way.

## Related on Trend Hunter

- [Brass Instrument Simulators](https://www.trendhunter.com/trends/virtual-trumpet.md)
- [AR-Fueled Musical Camera Apps](https://www.trendhunter.com/trends/minibeats.md)
- [VR Trombone Experiences](https://www.trendhunter.com/trends/vr-trombone.md)
- [Jazzy Play-Along Apps](https://www.trendhunter.com/trends/playalong-app.md)
- [Interactive Drum Learning](https://www.trendhunter.com/trends/melodics-drums.md)
- [Smartphone-Based Musical Instruments](https://www.trendhunter.com/trends/artinoise-zefiro.md)
- [Mobile Piano Simulators](https://www.trendhunter.com/trends/piano-widget.md)
- [Finger-Focused Dancing Video Games](https://www.trendhunter.com/trends/orb-finger-dance-machine.md)
- [Drum Practice Tracker Apps](https://www.trendhunter.com/trends/drumbitious.md)
