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# Japanese Video Game Collectibles
The Figma Old Hunter Figure Pays Homage to 'Bloodborne'

By Riley von Niessen | Published 2021-03-25 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/bloodborne
References: [news.toyark](https://news.toyark.com/2021/03/25/bloodborne-figma-hunter-reissue-old-hunter-figure-and-hunter-weapon-set-421575)

[Good Smile Company Shop](https://www.trendhunter.com/trends/good-enough-logos) has unveiled a new figure that pays homage to the popular Japanese [action role-playing game](https://www.trendhunter.com/trends/baldurs-gate-iii-1) 'Bloodborne.'

The third-person game gives players the chance to act as the Hunter, who is tasked with finding the source of a brutal plague and taking down cosmic enemies along the way. Known for its strategic combat, Bloodborne features notoriously challenging gameplay, making it popular among dedicated gamers. The release of the [Figma Old Hunter figurine](https://www.trendhunter.com/trends/ultraman-figure) is for those fans who've spent countless hours on the game, and even comes with interchangeable weapons and varying points of articulation to allow for a wide range of poses.

The 6-inch tall figure is set to release in 2022 in Japan and the US, and will retail for $122 USD.

Image Credit: Toyark

## Trend Insights (Trend Hunter)

- Score: 3.8/10
- Popularity: 67% | Activity: 38% | Freshness: 10%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Millennial, Gen X
- Top markets: North America, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Games](https://www.trendhunter.com/games)

## Key Themes

### What's Driving This Trend

- **Video Game Collectibles:** The growing collector's market for video game merchandise creates opportunities for manufacturers to innovate and create unique products.
- **Figurine Customization:** Allowing for interchangeable parts and points of articulation of figurines enables collectors to personalize their collection and represents a market opportunity for businesses.
- **Game-based Consumer Products:** Expanding into merchandise, such as figurines, from popular video games provides a new revenue stream and brand extension opportunity for game developers and publishers.

### Who This Affects Most

- **Collectibles Industry:** The popularity of video game collectibles and the increasing demand for unique and customizable products presents growth opportunities for the industry, including manufacturers and retailers.
- **Video Game Industry:** Partnering with manufacturers to create merchandise associated with video games can create additional revenue channels and boost brand recognition for game developers and publishers.
- **Ecommerce Industry:** The online sales of video game merchandise provides opportunities for retailers to create a specialized storefront, collab with game developers, and offer exclusive products to fans and collectors.

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