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# Co-Viewing Metaverse Events
Roblox Users Will Soon Be Able to Watch Bakugan Battle Planet In-Game

By Niko Pajkovic | Published 2022-08-05 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/bakugan-battle-planet
References: [prnewswire](https://www.prnewswire.com/news-releases/spin-masters-bakugan-franchise-premieres-new-metaverse-experience-on-roblox-301600156.html) & [roblox](https://www.roblox.com/games/9465859374/Bakugan-Battle-League)

Entertainment giant [Spin Master Corp.](https://www.trendhunter.com/trends/spin-masters) has announced that its anime adventure franchise Bakugan will be debuting all-new [metaverse expereinces on Roblox](https://www.trendhunter.com/trends/alpha-season-4), a leading online gaming platform and world creation simulator.

Set to be released on August 5, the new experience will enable Roblox users to watch episodes of Bakugan Battle Planet on-demand while playing Roblox. As a result, Roblox players will be able to participate in a unique [co-viewing experience](https://www.trendhunter.com/trends/roblox-moments) that is unlike anything else currently on the market.

"Last year, we introduced another dimension of Bakugan storytelling, bringing together millions of fans with the first ever premiere of a full-length episode on Roblox," said Laura Henderson, Spin Master's EVP, Marketing. "Today, we are doubling down in the metaverse, delivering Bakugan to its global fanbase and Roblox's massive audience in another authentic, first-of-its-kind immersive experience."

Image Credit: Spin Master

## Trend Insights (Trend Hunter)

- Score: 5.1/10
- Popularity: 58% | Activity: 84% | Freshness: 12%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Gen Alpha, Millennial
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Multimedia](https://www.trendhunter.com/multimedia)

## Key Themes

### Key Themes Behind This Trend

- **Metaverse Entertainment Experiences:** There is an opportunity to create more metaverse experiences where users can co-view and engage with content while gaming.
- **Co-viewing in Gaming Platforms:** Gaming platforms can explore co-viewing opportunities by partnering with content creators and entertainment companies to offer unique immersive experiences.
- **Franchise-based Metaverse Experiences:** There is a potential for expanding the scope of franchise-based metaverse experiences to a wider audience by leveraging popular gaming platforms like Roblox.

### Where This Applies

- **Gaming Industry:** The gaming industry can leverage co-viewing opportunities to enhance user experience and engagement.
- **Entertainment Industry:** The entertainment industry can explore new avenues to showcase their content and reach wider audiences through innovative metaverse experiences.
- **Technology Industry:** The technology industry can play a vital role in creating immersive metaverse experiences by providing the necessary infrastructure and tools to enable co-viewing and engagement.

## Related on Trend Hunter

- [Collaborative Streaming Game Experiences](https://www.trendhunter.com/trends/netflix-and-roblox.md)
- [Promotional Metaverse Experiences](https://www.trendhunter.com/trends/escape-the-afterlife.md)
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- [Dynamic Metaverse Billboards](https://www.trendhunter.com/trends/metaverse-billboard.md)
- [Ghoulish Metaverse Games](https://www.trendhunter.com/trends/monster-high-roblox.md)
- [Social Puzzle Metaverses](https://www.trendhunter.com/trends/rubiks-run.md)
- [Event-Based Metaverse Projects](https://www.trendhunter.com/trends/metaverse-project.md)
- [Fashion Doll Metaverses](https://www.trendhunter.com/trends/rainbow-high.md)
