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# Avatars For Social Web Browsing
Weblin Alter-Egos

By Bianca | Published 2007-08-06 | Pop Culture
Source: Trend Hunter, https://www.trendhunter.com/trends/avatars-for-social-web-browsing-weblin-alter-egos
References: [weblin](http://www.weblin.com)

Surfing the web can be a lot of fun, but it's even more entertaining when you can share the cool stuff you find with a friend. Problem is, there isn't always someone with you. Physically, that is.

You can check out pages with [virtual friends online](https://www.trendhunter.com/trends/strangely) â€“ every site you visit is a potential social encounter and chance to meet a like-minded person.

All you have to do is [download the software](https://www.trendhunter.com/trends/pagetalk) at Weblin.com and then, with each page you visit that is being viewed by another Weblin user, your [customized avatar](https://www.trendhunter.com/trends/avatai) pops up at the bottom of your screen. Your little buddy will hang out there if you leave him alone, or you can interact with other visitors.

â€œWeblin makes you and others on the Web visible as small avatars. There are others on the same page you are on right now. Weblin opens a new and exciting world on every website.â€

## Trend Insights (Trend Hunter)

- Score: 0.7/10
- Popularity: 7% | Activity: 5% | Freshness: 8%
- Audience gender: 70% men, 30% women
- Primary generations: Millennial
- Top markets: North America, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Pop Culture](https://www.trendhunter.com/popculture) > [Internet](https://www.trendhunter.com/internet)

## Key Themes

### What's Driving This Trend

- **Avatar-based Social Interaction:** We expect to see more companies exploring avatar-based interactions to enhance social experiences on the web.
- **Virtual Social Co-browsing:** There is potential for virtual browsing experiences that promote social engagement and connection.
- **Web-based Social Networking:** More companies may create online social networking platforms integrated with web browsing.

### Who This Affects Most

- **Social Media:** Using avatars for social interaction on the web connects with the main objectives of social media: communication and connection.
- **Gaming:** Gamification of the virtual browsing experience is a potential disruptive innovation opportunity.
- **E-commerce:** Incorporating virtual social browsing experiences into e-commerce sites opens new opportunities for social shopping and customer engagement.

## Related on Trend Hunter

- [Anonymous Site Chats](https://www.trendhunter.com/trends/webchat.md)
- [Video Conferencing Avatar Features](https://www.trendhunter.com/trends/cartoon-avatar.md)
- [AI-Powered Avatar Generators](https://www.trendhunter.com/trends/ai-magic-avatar.md)
- [Interactive Browsing Tools](https://www.trendhunter.com/trends/ayapo.md)
- [Digital Avatar Creators](https://www.trendhunter.com/trends/avatar-generator.md)
- [Lifelike Digital Avatar Builders](https://www.trendhunter.com/trends/trace-network-labs.md)
- [Avatar-Based Social Apps](https://www.trendhunter.com/trends/bondee.md)
- [Lifelike 3D Metaverse Avatars](https://www.trendhunter.com/trends/3d-avatars.md)
- [AI-Aided Social Networks](https://www.trendhunter.com/trends/befake-ai-social-network.md)
