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# Mobile eSports Tournaments
The Arena of Valor World Cup is a Large-Scale Mobile eSports Event

By Justin Lam | Published 2018-02-07 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/arena-of-valor-world-cup
References: [engadget](https://www.engadget.com/2018/02/05/tencent-arena-of-valor-world-cup-500-000/) & [esportsinsider](http://www.esportsinsider.com/2018/02/tencent-announce-arena-valor-world-cup/)

The [Arena of Valor World Cup](https://www.trendhunter.com/trends/talon-esports) is the first tournament for the wildly successful mobile game, and is set to occur in Los Angeles. Arena of Valor is a 10-person multiplayer online battle area (MOBA) distributed by China-based [Tencent Games](https://www.trendhunter.com/trends/timi-esports), and is a western adaptation of the Chinese game Kings of Glory. The title has been a huge hit in the US since its release in January of 2018, and has already gained a large player base.

Hosted by Tencent Games, the Arena of Valor World Cup seeks to position the game as a prime competitor in the emerging mobile eSports space. The tournament is already being recognized by several eSports organizations, such as SK Gaming, Team Liquid, [Vitality and Alliance](https://www.trendhunter.com/trends/m6-summit), all of which plan on entering competitors into the tournament. The World Cup is rumored to have a prize pool of $500,000 and is expected to be staged in July of 2018. Prior to the World Cup, Tencent Games will be rolling out a series of regional and collegiate tournaments across the US.

Image Credit: Tencent Games

## Trend Insights (Trend Hunter)

- Score: 2.2/10
- Popularity: 26% | Activity: 31% | Freshness: 8%
- Audience gender: 70% men, 30% women
- Primary generations: Gen Z, Millennial
- Top markets: North America, Europe, Asia

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Games](https://www.trendhunter.com/games)

## Key Themes

### Why This Trend Is Growing

- **Mobile Esports:** Disruptive innovation opportunity: Developing new mobile eSports games and platforms.
- **Arena of Valor World Cup:** Disruptive innovation opportunity: Creating large-scale mobile eSports events to establish games as prime competitors in the industry.
- **Regional and Collegiate Tournaments:** Disruptive innovation opportunity: Organizing tournaments to promote and grow the mobile eSports community.

### Industries Being Reshaped

- **Gaming:** Disruptive innovation opportunity: Incorporating mobile eSports into traditional gaming platforms.
- **Esports:** Disruptive innovation opportunity: Focusing on the growth and development of mobile eSports as a standalone sector.
- **Technology:** Disruptive innovation opportunity: Expanding technological capabilities to support the rise of mobile eSports.

## Related on Trend Hunter

- [Competitive Mobile FPS Games](https://www.trendhunter.com/trends/valorant-mobile.md)
- [Womens Mobile Esports Tournaments](https://www.trendhunter.com/trends/carry1st-moonton.md)
- [Mobile Esports Events](https://www.trendhunter.com/trends/tribe-gaming-1.md)
- [Geography-Based Esports Competitions](https://www.trendhunter.com/trends/geoguessr.md)
- [Competitive Mobile Card Games](https://www.trendhunter.com/trends/community-cup-debut.md)
- [Western European Esports Expansions](https://www.trendhunter.com/trends/og-esports-1.md)
- [Promotional Esports Partnerships](https://www.trendhunter.com/trends/timi-esports.md)
- [Convention-Based Esports Events](https://www.trendhunter.com/trends/snapdragon-pro.md)
- [Collegiate Mobile Game Tournaments](https://www.trendhunter.com/trends/samsung-moonton.md)
