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# Avian Space Education Apps
NASA's Angry Birds in Space Update Educates on Future Asteroid Missions

By Laura McQuarrie | Published 2014-06-12 | Tech
Source: Trend Hunter, https://www.trendhunter.com/trends/angry-birds-in-space
References: [psfk](http://www.psfk.com/2014/06/nasa-asteroids-angry-birds.html) & [nasa.gov](http://www.nasa.gov/content/nasa-helps-angry-birds-space-find-asteroids-deeper-in-space/index.html)

Since its release in 2012, Angry Birds in Space has been downloaded millions of times, taking the epic and never-ending battle between pigs and birds into space as part of a collaboration between [Rovio Entertainment](https://www.trendhunter.com/trends/rovio-classics) and [NASA](https://www.trendhunter.com/trends/space-gate). Now, a [new update to the app](https://www.trendhunter.com/trends/no-mans-sky-aquarius) called 'Beak Impact' is helping players learn more about where NASA wants to sends humans next—asteroids.

Gameplay is fun with new challenges like having to consider the gravitational pulls of nearby planets when sending birds flying. As well as the usual Angry Birds format, Beak Impact educates players on some of the most well-known space missions like Dawn, Orion and OSIRIS-REX, as well as some future NASA missions. There's even a special Easter egg in the game, the "Mighty Buzzard" that pays tribute to Apollo 11's Buzz Aldrin.

## Trend Insights (Trend Hunter)

- Score: 2.7/10
- Popularity: 10% | Activity: 63% | Freshness: 8%
- Audience gender: 50% men, 50% women
- Primary generations: Gen Z, Gen Alpha
- Top markets: North America

## Categories

[Trend Hunter](https://www.trendhunter.com/trends) > [Tech](https://www.trendhunter.com/tech) > [Games](https://www.trendhunter.com/games)

## Key Themes

### Key Themes Behind This Trend

- **Educational Apps:** Apps are developing educational features to provide edutainment and teach new concepts, making learning fun.
- **Gamification:** Companies are incorporating gaming aspects into their products to attract and retain customers and promote engagement.
- **Space Education:** The growth of space tourism and interest in space exploration is leading to more educational opportunities for individuals to learn about space and related topics.

### Where This Applies

- **Edtech:** The development of educational apps creates opportunities for EdTech companies to grow and increase their customer base by implementing the latest technologies and educational techniques.
- **Gaming:** Gamification is transforming the gaming industry by incorporating new elements that promote user engagement and retention.
- **Space and Astronomy:** As space tourism grows and more individuals become interested in learning about the universe and space exploration, there is an opportunity for the space and astronomy industry to develop more educational programs and experiences.

## Related on Trend Hunter

- [Alien-Hunting AR Games](https://www.trendhunter.com/trends/taito.md)
- [Remastered Classic Mobile Games](https://www.trendhunter.com/trends/rovio-classics.md)
- [AR Astronomy Tools](https://www.trendhunter.com/trends/space-gate.md)
- [Space-Centric Metaverse Games](https://www.trendhunter.com/trends/lunar-horizons.md)
- [Mobile Game-Themed Cafes](https://www.trendhunter.com/trends/iswii-angry-birds.md)
- [Space-Inspired Toy Collections](https://www.trendhunter.com/trends/space-collections.md)
- [Augmented Reality Educational Apps](https://www.trendhunter.com/trends/augmented-reality-educational-app.md)
- [Computer-Generated Game Updates](https://www.trendhunter.com/trends/orbital-update.md)
- [Modern Update Mobile Games](https://www.trendhunter.com/trends/flappy-bird-1.md)
